Divinity - Original Sin 12+

Larian Studios

    • 2.0 • 1 Rating
    • $39.99
    • Offers In-App Purchases

Screenshots

Description

“Hands down the best classic-style RPG in years” - 9/10, Eurogamer

“An incredible title that provides many hours of entertainment” - 9/10, Game Informer

“Outstanding tactical combat and engaging quests make Divinity: Original Sin one of the most rewarding RPGs in years.” - 9/10, IGN

Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.

In Divinity:Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.

Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!

Key Features

* Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.

* Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp. Experiment with different skill combinations to ruin the day for enemies and townspeople alike.

* Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.

* Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.

* Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.

To access the Divinity: Original Sin manual, press the 'Command' button and select 'Help,' then 'Application Help'.

What’s New

Version 2.0.119

Multiplayer compatibility with other services
VR mode

Ratings and Reviews

2.0 out of 5
1 Rating

1 Rating

rcirone ,

Divinity. Original Sin

A great game until I upgraded to El Capitan. The support team was unable to fix the problem and suggested work-arounds didn’t do the trick.

NullTerminator ,

Suggestions

I’m only writing this because there’s no way to submit feedback directly to someone who will read it on their website. There are a couple glaring omissions from the navigation/UI features that should be addressed definitely by subsequent games and it would be worth to update in this game:

The map zoom level is always reset when you go back to the map screen. Really, really dumb.
I can’t zoom out enough in the world. Some buildings are just really big, and they are actually sized to scale since there is no transition between the outside world and entering a building. Do whatever you need to support a ‘really zoomed out’ mode, i.e. a much-reduced polygon count for everything, reduced textures etc.
Last, and related to the zooming problem above, is there’s no way to order the troop to a far location without scrolling there in the world. What we need is a way to change the world viewport by clicking on the map, the view should jump to that location. This is what every other overhead RPG has done.

I just changed the rating to 3 stars after playing for awhile (starting the second area), because the game has major problems with difficulty management. There are no random encounters, so it’s impossible to do ‘leveling'. This should ALWAYS be an option. And the equipment system places WAY too much emphasis on constantly finding upgrades, which is not easy. Cmon, damage at level 1 starts at 10-20, but by level 4 or 5 (I think) your leads need to dish at least 100.

MathiasTolerain ,

Nostalgia Bomb. No Other Intrinsic Worth.

TL;DR:
This game tries to be too many things and fails at every possible turn.

Longer Review:
This game is another in a series of games released via Kickstarter. This is far from being a bad thing outright, however it should tell the careful reader that the primary value of this game is in its nostalgic quality. Aside from that there is no real reason to play this game.

There is a LOT of story - literally everyone, even enemies, have stories that are long, dry, and pointless - with almost no direction for where to go or what to do. You will die to dumb encounters that are above your head. A LOT. Your characters are made from foil and hope, everything else, even DOORS, have hundreds of hitpoints and laugh off your attacks. Controls for camera rotation are arcane so enjoy your one perspective on a clearly 3-D environment. The journal is more or less useless.

There is also no clear guide for how to properly level your character, no clear guide for the crafting system, no clear guide for weapons, armor, spells, or anything else that might be important. I get it, modern games hold your hand a bit much, but if I wanted so little infomration I would install Dark Souls and at least have better controls, graphics, environment, and storyline.

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Supports

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