iPhone Screenshots

Description

The most addictive game on the App Store is all new with delightful new environments, the cutest new characters, fun new platform challenges and some silly new monsters.

Jump up on platforms and collect stars to unlock cool new characters and exciting new environments. 

Unlock all the levels and collect all the characters! Beat your friends’ high scores and become the new Doodle Jump King!

FEATURES

- Cavemen world with T-rex, triceratops, falling stones, prehistoric turtles…

- Desert world with quicksand, genie, scorpions, desert monsters…

- Sleepy world with ba-ba sheep monsters, pillow monsters, fireflies, pillow platforms…

- Aviator world with helicopters, jet platforms, propeller platforms…

- Space world with moon cheese platforms, platform eating monsters, starships, robots, rocket cyclops…

- Rainy world with mud and puddle platforms, rainstorm, raincoat monsters…

- Disco world with disco platforms, disco ball monsters…

What’s New

Version 1.3

Improvements and bug fixes.

Ratings and Reviews

4.6 out of 5
10.3K Ratings

10.3K Ratings

Auglee214 ,

Simple, Charming, and Fun

To see our precious Doodle back after 10 whole years, cuter than ever, is an absolute joy. The game manages to feel new but just as perfect as its predecessor.
My only two complaints are that collecting stars in previous themes won’t count to unlocking new ones and the platforms in some of the themes like the aviator and rain themes are the same as the classic theme, and thus feel less original. The dino theme manages to avoid this by changing the stationary ones while keeping the normal ones the same.
Otherwise the game is absolutely perfect.

NerdyBunny ,

Shouldn’t be called Doodle Jump 2

This just feels like a stripped down version of the original Doodle Jump with some added animation tweaks. There are only 8 worlds (compared to 12 in the original game) and most of them have the exact same background and enemies. There’s more ads between levels and less gimmicks to make levels worth replaying time and time again like the original. The level generator has gotten way worse and will now gladly place hazards in impossible to dodge areas, meaning you’ll get less score and stars per level because of cheap forced losses.

Oh, and new levels are locked until you earn an absurd number of star per level, so you’ll mostly be playing the same thing over and over and over and over and over with little variation. This shouldn’t be crowned as an official sequel when it’s a worse product than the original game. This feels like they accidentally pushed a beta build to the App Store. I’ll update my review if they add anything else but the game shouldn’t have released like this to begin with.

EDIT: On top of this being a bad sequel, you are now greeted by two ads for it when launching the first game, one being a fullscreen ad you can’t skip for three seconds and then a banner you have to dismiss. Scummy practice from what I assumed to be the last good mobile gaming company out there.

Developer Response ,

Thanks for your feedback. Just like the original Doodle Jump game, we are planning on adding abundance of fun new content in the coming months. Stay tuned and thanks for playing.

Norki21 ,

Inferior sequel

I still play the original Doodle Jump, so I was excited to get the sequel.

Firstly, the 5$ price tag for no ads, compared to the original’s 1$ full game is pretty steep.

Secondly, this game is about 10x more annoying and chance-dependent than the first. Beating your high score is more about luck than personal improvement, sure you can memorize the patterns, but some are very conniving. The game has a myriad ways of forcing you to jump into a black hole, from traps placed all around it, to springs and elevator platforms that send you directly into them. My second try at the rain level I got 5.4k score, which I’ve yet to get close to since, cause that run I happened to get reasonably lucky with the layout.

Lastly, where’s the stats screen? The first game had a great little stats screen with your personal statistics, averages, ways you died, etc. Seems like something a sequel could at least carry over, if not outright improve. Yet here, it’s just gone.

Overall the game is alright. I like the new challenges, platforms, etc. I don’t mind the star collection to advance in levels, actually. But the pure chance of some of these patterns is pretty frustrating. When someone like AWPrince, who scored 20million on the original DoodleJump is only getting 10x my score, I think it speaks volumes.

App Privacy

The developer, Lima Sky, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Location
  • Identifiers
  • Usage Data
  • Other Data

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Location
  • Identifiers
  • Usage Data
  • Diagnostics
  • Other Data

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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