Dragonfist Limitless ١٢+

Cameron Duff

مصمم لـ iPhone

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لقطات شاشة iPhone

الوصف

Laugh and grind through very slow but weirdly rewarding martial arts training! You may start off weak and hardly feel your progress, but this game is uniquely designed to stimulate *delayed gratification* instead of the easy, instant rewards and handholding most modern games lavish on you. Luckily, your extremely sassy (and possibly a little bit evil??) Sensei will keep you motivated.

With gradually unfurling layers of complexity, Dragonfist Limitless is an epic training montage lovingly crafted by a single person, in which you must raise your Power Level and master new fighting techniques, all so you can get revenge on Emperor Axemetal and his Five Generals of Beatdown...



Now, cram in an incremental prestige loop with loads of leveling up and big numbers and stuff to spend gold on, constant bad jokes, overpowered shonen tropes, bizarre subplots, online chat and weekly leaderboards, and you get... whatever on earth this is!



**RICH STORY**
With over 40,000 words of pitch black comedy and lovable characters

** NO GREED OR PAY 2 WIN!**
You can make purchases to support the game, but they're not required to play competitively.

**FIGHT**
to get gold and finally buy some pants! Fight strategically, or don't--you can also just get strong and bludgeon your way through blocking enemies

**LEVEL UP**
by boxing, lifting weights, balancing, unlocking your ki and MUCH more to exponentially increase your Power Level

**UPGRADE**
your exp gains with loads of stacking multipliers like Scrolls, Tomes, Achievements, clothing, advanced lessons and literally also the souls of your enemies

**COLLECT**
rare items that boost your gold and exp so numbers get bigger, and bigger, and bigger!

**COMPETE**
online in the weekly leaderboard to have the highest Power Level in the multiverse

**STUDY**
under various masters to earn powerful moves like Energy Beams, Thousand Fang Stance, and the infamous Gut Blender attack! Every move is uniquely balanced with its own strategic importance, for example Wave Fist Style is a defensive move that exhausts an already weakened opponent

**SECRETS**
galore! There are lots of powerful ways to min-max your gains for the most efficiency, but only if you're on the ball...



Dragonfist Limitless plays like a weird fusion of an old-school side-scrolling beat-'em-up and a clicker/tapping game with satisfying incremental progression (meaning the game is about chasing bigger and bigger numbers). It's a unique reimagining of the idle/incremental schtick, with more emphasis on ACTIVE PLAY and only very light idle features (which are unlocked a little further into the game).



Strap in for the long haul and get ready to train hard!



Please note: Dragonfist Limitless is an online-only game with chat and competitive leaderboards and thus requires an active Internet connection in order to play.

ما الجديد

الإصدار 4.21.17

- Neuro-adaptive pills now double the speed of shadowboxing and give 1.5x bonus to XP instead of 1.2x

- Beastmaster Overcharge can now be used hourly, buffed to 4x instead of 2.5x, and cost reduced to 95 DT.

- AP respec buffed to support wider tethering limitations (5x instead of 2x)
- Stats Screen improvements



and lots and lots of bug fixes and internal changes!

التقييمات والمراجعات

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kindrom ،

Slow, fun, rewarding

This game is pretty much exactly as advertised, grindy, slow, but extremely rewarding after you finally learned 100% of a skill from a master. I would say I definitely overspend on this game cause I was so impatient as I always were with every game. Please do check, I think I am definitely on top of your spender list because who would upgrade to Royal X a full set of tier 2 equip thinking that this is the way the game is supposed to progress?😂🤣 Anyways, after a few meditations I finally learned how the game operates, and I obtained 7 scrolls so far. The game does get easier after awhile, but it also hits “mountains”, particularly start training with each new master. I was almost in shock after I finally made it so easy with wave fist, but started with gut blender and again barely moving 1% every few minutes. Law of LARGE numbers eh? This is what’s most interesting about this game, to beat each of the challenges and continue limitlessly to infinity! 👍👍
PS: A few suggestions, the basic move of AAA needs more diversification, so maybe add a few more basic moves with combo of A and B, or maybe add a C (kick or roundhouse?)? Also, can you update the game more often? I noticed the last update was 3 months ago, so maybe add a few things every month and fix some bugs? Appreciate it

استجابة المطور ،

Thanks for the write up and 5 star rating! Yeah, it's definitely not *necessary* to upgrade gear to Royal early on and actually can interfere with the intended pacing a bit, but it's a way of supporting the game and if you're impatient it can definitely make the early game a lot easier! (I can't see how much money you've spent to compare, sorry!) Thanks so much for your purchases! I'm sure you won't need to continue doing that going forward though. From where you're at, it's really about grinding down the big "walls" in progress -- each new scroll continues to be more powerful when you unlock it, so by midgame they'll start to give you really big jumps and completely squash those walls.
Re combat/combos, yeah the fighting is fairly simple at the moment and I've got some plans to improve that, if I have time :) I update the game as often as I can but I'm a 1 person development team and fast/frequest updates aren't possible for me. I do have a big list of bugs to fix, and try to balance bug fixes with changes in every patch. I'm working on it full time and have a lot of content planned, but it takes a while!

Timmy333333 ،

Great game

Overall the game is nice I like the comedy aspect of it and I’m not that far but it’s good. Ads aren’t played every minute of the game in fact you can chose to watch ads. After you complete the punching bag training the game starts getting easier and you start leveling up way more. These games are my type of stuff because most games I play give you everything in like one hour of playing it and that’s annoying when you want to play a game that has a grinding aspect to it. Once you start getting stronger the training becomes easier at first I did not notice it due to the fact I was to caught up about the dream and the lore it had but when you start you can’t even get the bag to half hp and you will use all your stamina, but when you get stronger it breaks easier. I enjoyed the beginning because it showed you what power you could have if you keep playing. If you have the time I would recommend playing this game. Also, why does the old man complain when dragging you to the healing chamber? It kinda cracks me up but it makes me want to attack him at the same time.

استجابة المطور ،

Thanks for the detailed review Timmy! The old man (Sensei) is just a very grouchy dude :')

Dragonfist Goku ،

It’s great but…

I really like this game. It states at the start it will be grindy but that’s kinda my thing even though it may not be for everyone. The jokes are funny if a bit disturbing (Which in my opinion is hilarious). The story is a comedic spin on traditional revenge stories. Training is slow starting but once you hit the first major hurdle it speeds up a lot. Ads aren’t intrusive and I honestly wanted to watch more just to support the dev. But I do have one problem with scrolls. It takes a lot of dt to earn another scroll slot even with the dragon fist pack which doubles daily dt. Another thing is that it’s really hard to know how effective a scroll would actually be. For example, some scrolls work way better in the beginning than they do later in the game and the only way to know how effective one is you have to get it and then constantly check your stats as you level it. But maybe it’s just I’m not understanding something. But I do really enjoy this game and I highly recommend it to anyone looking for a grindy but very rewarding game.

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