Dungeon Square 12+

action platform RPG

SEUNG KAP LEE

    • 3.4 • 7 Ratings
    • $0.99

Screenshots

Description

It is an action adventure game in the form of 2D cross-scroll flatformer.
Explore 100 square dungeons and defeat monsters.
My goal is to get various items and get out of the dungeon.
It's a level 1 dungeon consisting of more than 100 rooms.
After that, I will continue to add the level by updating the season.

It was inspired by classic flatformer games and action rpg games.

What’s New

Version 1.3

- bug fix that cannot escape from map mode or inventory mode.
- Performance improvement.

Ratings and Reviews

3.4 out of 5
7 Ratings

7 Ratings

IpodManiac ,

Well made, but brutally difficult

This game is hard. The traps will eat away at your health, and the enemies will attack you in insane ways that are unavoidable. You will die over and over, and it costs money to purchase insurance on your money in order to not lose it on death; slowly dwindling your money until you have none left.
This game is by no means a bad one, but it is just so brutal that its hard to enjoy it without constantly enduring suffering.

Borat 420 ,

Absolutely terrible.

In summary: This game is a frustrating and spectacularly buggy waste of time. The controls sometimes stop working, and the game deletes your save file at random.

Controls are broken and inconsistent. If you press jump, you’ll probably jump, but you might not. This extends to every button as far as I can tell, it’s just the most obvious with the jump button. In a game that requires near-perfect timing and precision even in early rooms, this extremely frustrating.

Combat is unbearable. Shields may or may not work. The stat systems seem unfinished or just broken. There is no consistency to how much damage you deal, and attack speed seemingly has no effect.

Gameplay is overall terrible, even if you force through the buggy controls. The “difficulty” revolves around “I Wanna Be The Guy” style deathtraps. A common example is jumping into a room and landing on a disappearing platform, that after 1 second drops you into an instant death pit. These kinds of traps are usually placed far away from town, so dying to them often requires you to backtrack 5+ rooms. This is a major slap in the face because the character moves painfully slow, and of course, nearly every room is filled with tricky jumps requiring near-perfect timing and accuracy.

Finally, the game randomly deleted my save after spending far too much time forcing through the aforementioned problems, so I’m just going to refund it. There isn’t really anything else to say, other than: Skip it.

goosejuiceman ,

Good so far...

I like it a lot! Its a very nice concept of mobile gaming that feels pretty nice, even with the somewhat unfair traps but I think it adds to the challenge of beating the game. I give it a solid 4 for its core gameplay, visuals and nice music and sound effects. Hopefully there’ll be more to come with this kind of idea of a neat little mobile “game boy-esque” game. I’ll write an update once I’ve fully beaten it.

App Privacy

The developer, SEUNG KAP LEE, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

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Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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