Dungeon Tales is a turn-based roguelike RPG card game, bringing your favorite styles of games together into one epic dungeon crawling adventure!

Collect powerful cards, build your deck and battle in a unique turn-based card duel system as you progress through the adventure. Choose your path from procedurally generated dungeons and find the best route to victory!

Visit shops to extend your arsenal, find treasures, encounter curious events and choose your course of action. Master your deck building from a selection of 130 unique cards and endless combos.

Dive into the unknown and battle epic enemies in Dungeon Tales!

Dungeon Tales Features:

Card Battle Game
- Deck building card game with a fusion of roguelike RPG elements
- Turn-based fight system you haven't seen in any card game before
- Strategy card game: Epic boss battles reward adaptive tactics
- CCG: Collect from 130 cards to build your deck
- Countless combinations to discover

Roguelike Dungeon Crawler
- Explore distinct dungeons with unknown threats and foes
- Adventure through procedurally generated maps - new dungeons every time!
- Shop and buy new equipment
- Find and avoid deadly traps
- Collect powerful relics to enhance your deck

Role Playing Game
- Find unique events that spice up the adventure
- Choose how you react and behave in each encounter
- NEW: Choose your character, including the all-new Warlock class
- RPG gameplay: Slay elite monsters and epic bosses

Collect cards, find relics, duel against epic monsters and explore one-of-a-kind dungeons in Dungeon Tales – download now!

What’s New

Version 1.96

Bug Fixes

Ratings and Reviews

4.3 out of 5
557 Ratings

557 Ratings

lglwdzz ,

Custom starting load outs would be nice

This game is a lot of fun but i wish you could customize starting load outs. The farther into the torment levels you get the harder enemies will hit and you will have a very hard time staying alive. The fact that each victory grants 3 random cards ... from 70!! makes building a strong mid and late game deck really just luck. Not being able to start a base deck and build off that means you will simply play rounds and hope the cards you get will combine well together. Most often they don't and you will get crushed. This is, imo, the biggest weakness. There are some solid decks you can build but from the beginning the only thing that determines if you can build a certain deck is dumb luck. Card wins don't really compliment each other in a deck of +70 cards chosen at random. A customizable starting load out would change the approach of each game cycle completely.

This is a solid game and i have a lot off fun with it. Load outs can become totally epic and you crush all in your path if you play smart. Unfortunately that happens like 1/10 times.

Flaming Fedora ,

Great game all things said

I thoroughly enjoy all the mechanics, and it’s a super fun game to play, but we need more classes. My warrior is on torment I believe 7, my wizard is already on like 3-4, and while they are super fun, I’ve already gone with a basically all the possible card decks that work, so I’m just replaying over and over now. It shouldn’t be that hard to make new classes I would think and I don’t think the game should just be dumped either as there is still a lot of potential in it

CheezBallzFTW ,

$20 Premium & Still Ads?

This game is great but it’s kinda annoying that I paid $20 for all the content and I still have to watch a 30 second ad to revive. $20 is a lot for a mobile game and I was hesitant to buy it but honestly the game is really fun so I decided it was worth it to me. I’m up to Torment 5 on both Warrior and Warlock. Any word on when the next class will be added? Necromancer would be cool with abilities that trigger when you kill a creature. Other class ideas I think would be cool: Vampire (life drain and hypnotizing the enemy to change their next move) Werewolf (transforms all their cards to be stronger every 3 turns) Druid/Witch (summons different animals like turtle for defense and tiger for attack and heals with herbs or potions) Battlemage (new spells and melee like a combination of the current classes). I’m assuming the next one will be a Rogue/Assassin/Hunter/Ranger type though to fill in the typical 3 classes (strength, speed, magic).


Oguz Tecimer
176.8 MB

Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch.



Age Rating
Infrequent/Mild Cartoon or Fantasy Violence
In-App Purchases
  1. Remove Ads $2.99
  2. Unlock ALL $19.99
  3. Unlock Warlock Class $4.99


  • Game Center

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  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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