"...if you're interested in an old-school RPG experience, it won't let you down.",

- Description -

Lurk through the dungeon, raise your level, find treasures, recruit monsters, forge your equipment, build your house, hire other players, and defeat the boss...
Simple and nostalgic dungeon RPG for iOS.

- Features -

- Super indie, 99.9% made by one guy since the first iPhone was launched ;)
- No in-app purchase
- Good old simple choose-your-adventure style dungeon RPG
- Create your own unique character by customizing your strength, stamina, intelligence, and agility
- Multiplayer feature: Hire other players asynchronously to form a party to enter the dungeon
- Collect monsters to fight with you
- Build your own house
- Forge your weapons and armors to make it stronger
- Supports Game Center leaderboards and achievements
- Auto-save on each floor you go down, making it easy to play on the go
- Save on free iCloud for backup data so you never lose your progress
- Optimized user experience for one-handed use touch interface
- Awesome reviews on replay-value
- 100% support from the actual creator
- Supports VoiceOver

- Story -

Small island called Eunaba floats in south of the Hornmare continent. On that island, a princess was kidnapped by an unknown evil. You as a player must become a mercenary and head to the dungeon to save the princess...

- Gameplay & Opening Movie -

- Words from the author -
I made this all by myself except for music. I'm still battling on how to make it better. I update the app based on feedbacks and support. Please enjoy!

What’s New

Version 7.2.4

- Fixed mercenary not healing player
- Please re-equip your forged items after loading from iCloud

Ratings and Reviews

4.7 out of 5
1K Ratings

1K Ratings

Jarod4536536 ,

Definitely worth it!

I love the game. The grind down to further and further floors is something that’s always been a good time killer for me. But a few complaints. The first one is that having made a new character, I can’t seem to register him anywhere so I can’t hire mercenaries. They aren’t essential, so no huge biggie.

The second thing is the interface in certain spots. If I swipe to see other adventurers in the area, their names are cut in have by the chat log. Again, not too big of a deal. But the thing that does bug me is that I figured out you can swipe where your health is to see your minions health. This doesn’t work entirely. I find myself swiping over and over to get the tab to change at times. It would help if it was a seemless transition. (I have an IPhone X. If that tells you anything.)

Update: Had to come back to this and give it that last star. What makes a good game is a developer who actually listens to what people say and improves upon it. Good work! 👍

Developer Response ,

Thanks for the great feedback! Super helpful that you mentioned iPhone X. I'll check these out and fix them.

Bar Mitzvah ,

Love the game

This is one of the first games I ever got super into on my first iPod and I have always loved it. Recently got back into it and I still love the game but there’s a couple things that slightly get to me. When an enemy uses a spell to confuse you it’s just over. They confuse you for 7 turns and they have all those turns to just perma confuse you. There’s no way to prevent it without just being tanky enough to wait for the rng to not keep confusing you or to try and kill the enemy that may confuse immediately. That is doable but what happens if there are two enemies that can confuse you. Like I love the game still but that will get to me. Also sometimes when reading an item description it copies all the text and doubles it slightly below the original text making it hard to read. Update I am currently confused for the next 50 turns. My point exactly. And there’s only one enemy who can use confuse. Bruh I didn’t see the enemy that can confuse at first so I didn’t kill it first turn and now I’m confused for 99 turns. Balanced
Another thing. I have two power rings. One gives plus 5 strength and the other plus 4 strength. The one that gives plus 5 only sells for 150 and the one that gives plus 4 sells for 405. Interesting business concept

Tis a game ,

Hidden Gem

Dungeons & Such is one of the best values on the App Store, hands down. On par with other indie classics like A Dark Room, D&S offers 20+ hours of dungeon crawling. Best of all, purchasing the game supports a phenomenal developer and will hopefully incentivize them to continue releasing fantastic content like this.

Note to the dev: The base game is terrific value, but an additional (and more expensive) one time purchase option for additional end game content could be an avenue for further monetization without starting from scratch. An “expansion” allowing the player to turn their dungeon spoils into a city builder / resource management game in which the city is occasionally raided and requires defending would be a creative way to allow us to continue putting out fully geared hero’s to work. And after investing the amount of time we have, surely there are many of us who would be willing to pay again for the added content.

Tips in the jar!

Developer Response ,

Hi thanks for reporting this. This should be fixed in version 6.2.2 that is just released. Sorry about the bug!

App Privacy

The developer, Genki Mine, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More


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    With Family Sharing set up, up to six family members can use this app.

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