“Back in the earliest days, there was no sun and the world was dark. The heavens opened up and stars fell like beacons into the pitch black world, and they were known as “Embers”. Powerful and wise druids of a primordial race, “the Lightbringers," roamed the orb searching for this luminous matter. They performed a ritual of awakening to call the “Embers” out of their deep sleep. Suddenly the world became bright, and the veil of darkness was lifted. The Embers were the embodiment of magical flame, light, and life, but as word spread about the sheer power of the Embers, they came to be hunted and captured…and so the War for Ember began…”
From the tome “Restoration of the Lightbringer”
A passion project 10 years in the making, Ember is a homage to classic role-playing games. Ember features a deep branching story, endless exploration across dynamic and living environments, a robust skill tree, and an intricate crafting system. In Ember, players are resurrected as a “Lightbringer” and summoned to protect the dying Embers as the world is on the brink of collapse. Beginning in the Deep Barrows, players traverse vast environments divided between aboveground and underground realms – ranging from lush forests to dry deserts and dark abysses – to reach the City of Light. The story unfolds through encounters with strangers, and players are forced to decide their destiny by making pivotal decisions.
Classic-style, role-playing game with 30+ hours of epic adventure
Epic storytelling filled with fascinating characters, lore, adventure, and humor
Over 70 quests with diverse gameplay enabling players to choose their path
Engaging party-based real-time combat system with tactical pause
Over 65 combat skills for the player to use in customized battle party strategy
Encounter hundreds of NPCs with their own tales to tell
In-depth crafting system, from baking bread to forging magic weapons
More than 20 handcrafted environments and shadowy dungeons
Meet different companions with their own backstory quests
Experience dynamic weather and time of day system
This app has been updated by Apple to use the latest Apple signing certificate.
Thank you for supporting Ember.
•Fixed a text bug where the damage type for Ranged and Magic weapons was reversed on the weapon info sheet
•Added button to sell all crude equipment to merchant screen
•High quality crafted food returns a small amount of energy, making crafted food much more useful
•You can now drag consumable items onto party member portraits to use them on that party member easily
Ratings and Reviews
Kudos to developers, but..
To start I must give kudos to developers who poured their hearts into this passion project. As a gamer I can immerse myself into their world and feel the meticulous details. Great character design, landscape, music, voice recording, and effects. Thank you for a wonderful game.
Now comes the "BUT", and this bit of irate is magnified by the perfection in every other aspect so far I have experienced. The blemish lies in the dialogues and literature of the world. If only the developers hired writers with higher proficiencies the game would be complete. The writing style is of a modern teenager's attempt being a bard or historian which breaks the immersion. And the protagonist sounds less like a legendary warrior and more of a pleading child. I only point it out because this would otherwise have been a standard bearer for iOS isometric RPGs. Hope to see more from developers in the future, and a writing quality on par with Baldur's Gate.
Average I would say , on an iPhone
The good: Nice graphics with bright colors and buildings that pop out at you. Basic crafting system, not overly complicated. Plenty of quests. Open world.
The bad: Would be much better on an iPad, the buttons are so tiny that they’re hard to hit. Combat feels over simple without many strategic elements. Text trees almost all seem to lead to the same result, regardless of what’s said. Overt political bias of developers in storyline. Minimal differences in three character classes. The status and menu bars block the screen enough to significantly detract from the pretty graphics. The characters look small as little ants, if you zoom in, it remains fixed on your main character so it’s tough to zoom in and just focus on things unless he’s near them. The main character seems empty, hollow, unrelatable, boring, even in his picture.
I did win the game, but never felt a huge amount of satisfaction. It would have been better with a little bit more freedom to change the outcome of quests, more text trees with varying outcomes, more strategy in combat, more variety of the classes, and an interface that better suited iPhones without teeny buttons. Just to name a few things. Probably an option for less experienced RPG fans who are looking for a simpler experience and have an iPad.
Soo good! Support premium games on ios!
For those of us who love to complain that it's all freemium garbage on the app store (which I'm exceedingly guilty of myself), THIS is the type of game to stay our whining for a good little while. Baldurs gate type interface and combat, yet much, MUCH more noob-friendly - without feeling "dumbed down."
We got spoiled in the early days of ios with decent games for a dollar... those days are long gone. But even then, we didn't have quality like this. 10 bucks is still a STEAL for this caliber of program, as it's easily a 30 dollar game on any other platform.
If we don't buy these kinds of games and support these devs, eventually no one will make them at all (even if it's a pc port). Show em there's a market and let's get more great stuff like this on the app store.
No Details Provided
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- 505 Games (US), Inc.
- 2.8 GB
- Requires iOS 8.0 or later.
- Requires iPadOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2015 N-Fusion Interactive Ember, N-Fusion and the N-Fusion logo are trademarks of N-Fusion Interactive Entertainment Corp. Published by 505 Games, Developed by N-Fusion Interactive. 505 Games and th
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