iPhone Screenshots


End Space VR is a first-person arcade space shooter built for virtual reality. Using head based movement you pilot a small space fighter through intense space battles defeating progressively harder waves of enemies. Fire your ship's lasers with your headsets trigger button, or if no trigger is available with gaze based targeting.

Featuring triple AAA graphics and the use of 3D positional audio, End Space VR delivers the most immersive and compelling VR experience available on Cardboard. It has been fully optimized to squeeze out every bit of performance to provide a fluid and smooth VR experience.

End Space VR features:
- Fully immersive VR experience using AAA graphics and 3D sound
- 3 beautifully crafted space environments to fly through
- Never ending gameplay with progressively harder waves of enemies
- Highly detailed ships with damage modeling and destructible pieces
- Powerful upgrades to your ship and weapons
- Built with the latest guidelines for VR to provide a comfortable and immersive experience
- Bluetooth / Gamepad support

Game options:
- You can disable VR mode in the main menu
- If your Google Cardboard / VR headset does not have a trigger button disable the Trigger option in the main menu. This will allow head gaze based shooting. Or use a Bluetooth gamepad.

End Space VR is best experienced with headphones. Please play standing or seated on a swivel chair. Enemies will try and attack you from behind!

Important: Please note this game is built specifically for Google Cardboard and requires at least an iPhone 5 or iPhone 6.

If you experience steady drift, placing your phone on a flat surface for a few seconds can help to calibrate the sensors.

Have an idea how to improve the game?

E-mail me: justin@endspacevr.com
Facebook: https://www.facebook.com/endspacevr
Website: http://endspacevr.com

What’s New

Version 1.2.2

Patch Notes End Space VR v1.2.2

Bug fixes
- Gamepad support should be fixed
- Fix for VR mode button black screen in main menu
- Hopefully fixed iPhone 6s+ white screen issue
- Radar should point correctly to enemies
- Update to Unity 5.3.4 Pro

Ratings and Reviews

4.5 out of 5
35 Ratings

35 Ratings

Cybernettr ,

3D space shooter

Great graphics. You start out in a highly detailed space station. Choose start and you are out in space with stereoscopically 3D enemy ships coming at you. Options for headsets with a trigger as well as those without. It would be nice if the voice told you when there are enemy ships behind you, but otherwise great game.

SciArts ,

Feels Like a Demo

I wish more VR games supported mfi controllers. It blows me away that they don’t. It’s a shame the Google Cardboard is such a profoundly limiting platform; even the viewing angle suffers. With that said, it is an excellent game tarnished by some rather serious design flaws.

A huge part of the fun for a game like this is PILOTING a space ship and yet we can’t do this here. Instead, we hardly more than float through a dog fight while we shoot the baddies around us. I realize that this is an accommodation to the Cardboard platform but I really wish they had included a way to accelerate when using a game pad. Immersion suffers significantly because of it. Additionally, running out of ammo is just a stupid way to end a game.

Ultimately, the game offers an exciting taste of what the future of iOS gaming holds—but just a taste.

New dad in California ,

Totally worth it

My young kids love this game. Game play levels up gradually and it's one of the few Cardboard apps we actually go back to regularly. Even the toddler (who can't actually play it) will look around at the action for minutes at a time shouting "Space! Space! Planet!"


Justin Wasilenko
139.8 MB

Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.



Age Rating
Rated 9+ for the following:
Infrequent/Mild Cartoon or Fantasy Violence
© 2015 Justin Wasilenko


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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