Endless Wander - Roguelike RPG ٩+

First Pick Studios

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لقطات الشاشة

الوصف

"A mysterious Portal sealed for years reopens, offering a chance for Novu to save his sister trapped inside and to rebuild the Wanderer's Guild."

Endless Wander is an offline roguelike RPG in a pixel art style. It features satisfying and challenging gameplay with infinite replayability and an indie soul.

THE ULTIMATE MOBILE ROGUELIKE:
Experiment and create the optimal build by combining weapon abilities and magical runes. Unlock unique characters, upgrade them, and explore a mysterious world filled with fierce enemies that offers infinite replayability.

CHALLENGING ACTION COMBAT:
Experience intense real-time action combat that puts your skill to the test. The simple and reactive touch controls combined with a smart auto-aim make fighting merciless enemies and bosses even more satisfying.

STUNNING PIXEL ART VISUALS:
Explore a variety of beautifully handcrafted pixel art environments and characters. Get captivated by an original soundtrack that changes seamlessly with the time and gameplay to match the mood.

OFFLINE GAME
No internet connection is required! Play offline anytime or use cloud saves to keep your progress on all your devices.

Endless Wander brings the soul of PC indie roguelike games in a fresh, unique, and mobile-first experience. Whether you're a roguelike beginner or you've battled through countless pixel dungeons before, Endless Wander is meticulously crafted to provide an exceptional roguelike experience.

Endless Wander is our first game at First Pick Studios.

Follow us:
Discord: https://discord.gg/sjPh7U4b5U
Twitter: @EndlessWander_

ما الجديد

الإصدار 2.0.22

CHAPTER 2 IS HERE:
-Explore a new world with new enemies and exciting boss fights
-New Fracture mode
-New Battle Pass season
-New Wanderer Camp NPC: the Painter


Improvements:
-Significant performance improvements
-Reworked Earth Runes. All runes have increased damage based on Earth Defense stacks.
-Dialogs can now be skipped


Hotfixes:
- Fixed issue where players can be stuck in the tutorial
- Fixed single skill challenge
- Fixed show stats button
- Fixed specialist set

التقييمات والمراجعات

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The Roshar ،

Very fun, few micro transactions, and shows promise

Overall a very enjoyable game. There’s very few ads which is a huge plus, and even less micro transactions, and the ones that do exist are either negligible or are perfectly reasonable such as buying the different characters. The amount of skill and element combos make each run feel fairly unique too. I’m definitely looking forward to what the devs have planned for the game, and if they end up reading this I’d like to make a few suggestions. First is an expanded story as the story is limited to just the first few runs and ends after the first successful one. I also think adding in a longer mode with more areas (like the islands, forest, and temple) would certainly help the game as well. Having the longer mode as part of the story would definitely fit too. I’m sure more skills, characters, and possibly elements are already in the works so I’m interested in what comes out.

DadsBeCooking ،

Fantastic game and job

I think I get on the App Store once a week to see what’s new and to find something I’d really like to play. Long time gamer so there are aspects of RPGs that you look for that some games just never have. This has what seems to be all of them! The recent update is an example of just that. Other games would have said “bug fixes” and that’s it. These devs went into detail what they fixed and changed. That’s why I love to see. Also the new event being bugged and fixed in a timely manner is also a fantastic show of their dedication to the game. I look forward to seeing why more this studio can do. Will be purchasing the battle pass and such to support!

SmasherGaming ،

Great game, a few issues.

This game is incredible. There’s practically no aggressive microtransactions or forced ads in this game, which genuinely helps with the flow. With this it’s already one of the best roguelites on the mobile market. The gameplay genuinely interesting, with the spell and weapon system adding a bunch of different combos that just feel satisfying to pull off. There’s quite a lot of enemy types, each adding something new to the table. There is one big flaw, and a major one at that, the bosses. They’re very lazily implemented and are just larger, more annoying versions of already existing enemies. Every single boss just spams down enemies, which is incredibly frustrating and downright unfair some times. The final boss spawns these little turrets that are very tanky and more spawn in before you can kill them all. If the bosses were reworked and given more unique AI, this game would be the best mobile roguelite I’ve played.

خصوصية التطبيق

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