Facial motion capture is now a lot more easy.
Record your performance and export the result to FBX or TXT.
The FBX export contains mesh, blendshapes and animation data.
The TXT export contains just animation data.
* Import your own custom avatars (From Blender or Maya).
* Calibrate the capture data.
* Video recording for reference.
* Filter and smooth the recorded data.
* Send blendshape parameter data over Wifi with OSC.
* Lock the head in place.
* Hide the head during recording.
Face Cap does not collect any personal information.
Fixed a bug concerning the unlocking mechanism.
Ratings and Reviews
Pretty good. Has trouble with “w”
I only have the free version right now. I can’t quite justify $35 for the full version. I have an iPhone Xs. It seems to struggle a bit with closed mouth shapes. Maybe the Xs cam is a bit different. But overall really cool. I’ll probably get it if there’s another update for Xs.
Easy to use, great results!
While producing a 3d animated comedy, we use this fantastic app in a variety of ways with excellent results. Our voiceover artists capture their facial performance while they record their audio, providing accurate lip sync. We then record the facial expressions of our mocap artists, giving us synchronized expressions and eye movements. The app is simple to use and produces usable, reliable files that are easy to manage both locally and even working with non technical creatives in remote locations.
Great opportunity, Awful execution
The app is a great opportunity for developers to try easily integrate higher quality facial animations into their 3D software or game engine.
Well, it would be if the prices wasn’t outrageous. $75? ... I think the developer doesn’t understand his/her audience, and just wants money. But if he/she was smarter, the realization would come that this is a low quality app, with impressive technology, that any experiences developer can make themselves quickly.
The UI is ugly and not clear (even though there are only a few buttons) and the facial motion detection is not overly accurate. If this developer was serious about making money, then they should charge $2-7 for the app MAX. Even the Zbrush-clone apps on the App Store cost less than this, and those are far more complex.
I’ll just connecting my phone to unity and programming the rest. This app was close to being amazing but SURPRISE SURPRISE, indie’s don’t want to pay $75 for low quality and options, and companies are just going to use something professional
Developer Response ,
The app can be evaluated for free, including the export functionality. Pricing is based on investments made for development, maintenance and support.
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
- niels jansson
- 14.3 MB
- Photo & Video
- Requires iOS 16.0 or later.
- Requires iPadOS 16.0 or later.
- Age Rating
- © Bannaflak
- In-App Purchases
- all features $69.99
- Subscription unlock $11.99