【Realistic 3D graphics like a real miniature】
Fallen of the round is a dungeon roguelike based on miniatures.
Fight against the monsters you encounter in beautifully recreated and massive dungeons.

【Easy operability and strategic deck building】
In battles, you place your pawns and aim them at the enemy to attack.
Placement based on the characteristics of each class will determine your victory.
After victory, you will be able to acquire new pawns and upgrade them to challenge deeper into the game.

【Classes & Skills】
A variety of classes and skills will be available.
Collecting 3 of the same pawns will increase the rank of the pawn and equip it with new skills.

Skills include the following.
-Those that trigger automatically with a chance.
-Triggered at the start/end of a battle.
-Triggered when acquired

The combination of skills and classes will greatly affect the strength of your party.

What’s New

Version 1.1

-Fixed a bug that caused the Fairy skill to loop.
-Fixed the display of skill icons.
-Fixed UI layout for iPad.
-Fixed a bug where the button was not displayed when the boss was defeated.

Ratings and Reviews

3.3 out of 5
139 Ratings

139 Ratings

Black Pegasus playing a piano ,

Not bad but feels like it’s missing something

This game is serviceable with a LOT of potential, I like a lot of the ideas and concepts present, but a tutorial that helps you get a grasp of the gameplay would be nice, it feels a little short to me considering it’s randomly generated, I would personally like to see some kind of infinite mode and some party events or something. I would recommend they add some more variety to the encounters, maybe a bigger board too, as the small field makes the archers and mages feel somewhat weak for their low health since enemies can get to them in two turns if they want to. My biggest wish is for a longer “campaign”. A game that wants to hit that rougelike niche they seem to aim for benefits greatly from extending their campaign time, as play time then increases exponentially, a great example being FTL: medium length campaign, and yet it takes 100+ hours to actually see the credits roll. Buy it, give it a shot, it’s not like it’s overpriced for what it is, but I would DEFINITELY like to see them keep adding to the game. 3.8/5 a solid C+ in its current form.

writetheticketacab ,

Wait for updates.

The game looks pretty good, at the start of each turn the camera repositions your pov to a seemingly random pov, which you reset Everytime. Blind spots in the sides of the map due to the camera being center focused, playing with any pieces on the sides of the map leaves you no room to have a full draw back. The enemies get harder at a very odd rate, the game seems to be geared towards a more "hardcore" playstyle, not sure if the lack of instructions is supposed to play into that play style. Zero tutorial, only tips on the loading screens. The enemies grow far faster than your own champs/heros. No storyline or background. My best run so far was due to one champion I had, one champion carried me farther than any team combo I've used this far. Very unbalanced. If I had it to do over, I would not buy this.

jceltics ,

Lots of bugs

I like the overall gameplay and premise. It’s fun choosing different paths and upgrading units. Once you make it all the way to the end the “completion” button or whatever it’s called doesn’t appear so you have to close out the app to restart, and because of that it doesn’t save that you beat it. Also if you have two fairy’s and make them hit each other you can creat an infinite loop, this is helpful because you can continue buffing ur units attack with the fairy’s abilities. There were times where I got my units attacks well above 1000, this makes it super easy to beat the final boss. But it doesn’t feel rewarding because it’s too easy. Once you beat the final boss you just go back to the beginning so it gets old quick. I’d like to have more things to do, I made it to the end 3 times and it becomes boring. Maybe there is more after you beat it but due to the completion button not showing up it never registered.

App Privacy

The developer, HIDEKI HANIDA, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More


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