Happy Summer everyone!
more bug fixes!
Ratings and Reviews
Sometimes I win, sometimes I lose. But sometimes there seems to be a pattern to the luckier vs unluckier rolls. For instance, every time I've attempted to bank an insufficient (too-low, less than 300 pts) score, I invariably roll "farkle" on my next attempt to score more points. Also, I play the computer a lot and it used to seem to me that my opponent always had an advantage. I noticed that the computer usually got better rolls - and more rolls - before rolling "farkle" (if, indeed, it ever did; sometimes it seemed to know exactly when to stop and bank it's pts). But then I started noticing that the computer would make stupid choices for a computer (which presumably was programmed to make decisions based upon varying sets of possible circumstances), and I began to think my earlier assumptions were more paranoid than real and that the computer did not get better rolls than I (it merely benefitted sometimes by the random 'luck of the draw'; and, occasionally, I would benefit more than not).
In all, I find the game fun and unpredictable, and sometimes discover that I've won - beating my opponent (whether that's the computer or another human being) by racking up a higher score through the random luck of the draw!
Being Forced to Write a Review
The game would not allow me to play without writing this review. I love the game! I do not love the fact that there are times when one player has great rolls and the other has horrible rolls. One has fantastic combos and the other could not buy a combo and carry it across the street in a bucket. I wrote Robert about that once and he disagreed that it seems lop-sided, a lot. Just today when playing, my opponent almost got 4000 during their turn. That was crazy, not lucky. Then there are still the automatic quits. It let's you know you won, but if you get that person again, their score reflects they won. And if you have a conversation, you are told that you quit and you didn't. Don't understand that. That really gets on my nerves. When it's a balanced game and luck is sprinkled in there, for both players, then it's a really fun game!! I do love when that happens. I don't even mind losing because it's the element of surprise. You are wondering if you are going to get a great roll before your opponent, swop in and win. That's FUN!! Thx
Who doesn’t enjoy a good game of Farkle? This version is a fun, cheap way to kill time. I always play against the computer, so that is my only experience. To reach the point where I can actually start play, however, requires jumping through a few, brief-but-annoying hoops. I hate being always being informed that I have been awarded some bonus gems (whatever those are, and how are they related to Farkle?) and can only click OK, and then being told I can play free rock, paper, scissors, and can either accept or decline - all I want to do is play Farkle. I’ve jumped through these hoops so many times that I’ve become quite adept at “tap, tap, tap” and I’ve passed the annoyance. Two things I find whilst playing: 1) I really don’t think the dice rolls are all that random; 2) you NEVER get a Farkle upon your first mandatory roll after having successfully rolled all 6 dice. Irritating, but fun, nonetheless.
- ROBERT SUH LLC
- 9.8 MB
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Simulated Gambling
- © Robert Suh
- In-App Purchases
- PACK OF 100 GEMS $0.99
- PACK OF 200 GEMS $1.99
- PACK OF 300 GEMS $2.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.