Feist is a multi-award winning, beautifully handcrafted action game. It follows the story of a fragile little fur creature and its desperate attempt to rescue its mate from the clutches of a pack of malicious predators. The journey to the heart of a mysterious forest soon becomes a savage and merciless fight for survival as everything in this mesmerizing but deadly environment wants to eat you.
Awards and Recognition:
• Unity Awards: Best Overall Design
• Unity Awards: Best Visual Design
• IGF Finalist in Excellence in Visual Arts
• Fantastic Arcade Spotlight
• Fantastic Arcade Audience Award 2nd Place
• GDC Best in Play
• Swiss Games Selection
• Alexander Clavel Foundation – Culture Award
• SGDA –Swiss Game Award
“RECOMMENDED: There's a purity of vision in its savage scenarios.”
“The most brutal thing about Feist is how desperate its encounters are: they’re protracted, stressful, improvised fights to the death. Feist is remarkably tense for a platformer. The world’s tension is heightened by the music: a quiet, forlorn ambience shrouding the woods of Feist in a supernatural melancholy. There are moments of startling beauty in Feist.”
- PC Gamer
“Feist looks phenomenal. The look, described as "a cinematic physical-effects style reminiscent of Jim Henson's The Dark Crystal, or Hedgehog in the Fog," is brilliant. Some of the best game art I've seen.”
"Handmade like an Aston Martin, imagined as art, loved as a child. Feist almost never reveals itself as a game while you’re playing it, which is an absolute triumph today."
"A fine magical tone to the world."
– Rock Paper Shotgun
• A desperate and merciless fight for survival
• A striking visual style
• A rich and vivid world full of strange beasts
• A dynamic gameplay. All elements play together and contribute to the game beyond their core function
• Enemies with surprising emergent interactions, a complex AI and a set of versatile abilities
• Gorgeous natural environments and an enchanting, spooky atmosphere
• A true labor of love full of details
• A haunting soundtrack by Tomek Kolczynski
• Full gamepad support
• Game Center achievements
• Fully translated to French, German, Italian, Spanish, Portuguese, Russian, Simplified & Traditional Chinese
Fix iCloud synchronization
Ratings and ReviewsSee All
Developers please read this. (Important)
So I have been playing this game for a while now and got to the last level. But I realized something, the first level you get after purchasing the full game has an extreme difficulty curve and it makes people almost regret buying the full version. “A bad hair day”level and all levels after that should be nerfed. The ticks or spiders are very annoying and the last level boss fight is way to hard. Don't get me wrong, this game has amazing Graphics and an Extroardinary sound track, but this game can be very confusing and annoying. The levels when you were in the cave was the most confusing series of levels yet. Please nerf the levels towards the end. This game has so much potential if nerfed and maybe even more levels with different Creatures. Please, many people including myself would really like to beat this game without smashing are devices along the way. Please read this and take it into mind.
Lag makes me suffer
This game is remarkable. It’s beautiful, challenging, and mysterious. You got the whole package going. Unfortunately, there’s major lag. I personally think that if you were to add an option of toggling the snow on and off, it would reduce the lag majorly. I’ve been observing the lag, and the snow is definitely one of the main sources.
On a side note, I really wish there was some sort of simple guide to the controls. I didn’t realize what the square button was for until halfway through the second level.
I haven’t been able to defeat the final boss due to the lag factor. It makes it super stressful and challenging, and it really just becomes less and less fun thanks to all the frustration. This game has serious potential. It’s a shame I can’t keep playing it to defeat the final boss. I think I’d develop a migraine or a headache from stress if I did.
On another side note, I wish I knew how many times you had to hit the final boss to kill it? Or at least a simple health bar, or a change in behavior to alert me that I’m close. But, there isn’t anything.
This game, overall, was pretty enjoyable at first. For the first two levels, it was great. There was zero lag (oddly?). If I’m being honest, I don’t think the full game was worth it. At least, not at that price for such an unenjoyable experience. I hope you read this and take my words into consideration. It would help improve this game a lot.
Beautiful world. Died too quickly to enjoy it.
Post free-play levels are infuriatingly difficult. I was hoping for more world building; I thoroughly enjoyed the art direction and environments, but the levels were so brief and the player is inundated by so many threats that one can hardly enjoy it. A difficulty setting would make this game much more accessible for casual players who care less about combat mechanics and more about the story and setting. I understand that the difficulty illustrates the fragility of the playable character, and by extension how daunting their quest is (granted this can be portrayed effectively in other ways; i.e. Little Nightmares), but some levels and enemies were designed in such a way that you had to die several times, memorize maneuvers, and get lucky in order to progress. It’s the type of game that makes you feel a brief sense of accomplishment upon completion, and then delete it out of spite. Not my idea of fun.
In-App PurchasesSee All
- Finji, LLC
- 235.6 MB
Requires iOS 9.0 or later. Compatible with iPhone 5S, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPad Air, iPad Air Wi‑Fi + Cellular, iPad mini 2, iPad mini 2 Wi‑Fi + Cellular, iPad Air 2, iPad Air 2 Wi‑Fi + Cellular, iPad mini 3, iPad mini 3 Wi‑Fi + Cellular, iPad mini 4, iPad mini 4 Wi‑Fi + Cellular, iPad Pro (12.9‑inch), iPad Pro (12.9‑inch) Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7‑inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5‑inch) Wi‑Fi + Cellular, iPad (6th generation), iPad Wi‑Fi + Cellular (6th generation), iPad Pro (11‑inch), iPad Pro (11‑inch) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (3rd generation), iPad Pro (12.9‑inch) (3rd generation) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi‑Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi‑Fi + Cellular, iPad (7th generation), iPad (7th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch) (2nd generation), iPad Pro (11‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (4th generation), iPad Pro (12.9‑inch) (4th generation) Wi‑Fi + Cellular, iPod touch (6th generation), and iPod touch (7th generation).
- Age Rating
- Infrequent/Mild Horror/Fear Themes
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2018 Bits & Beasts
- In-App Purchases
- Feist Full Game $3.99
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