Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives. Explore a serene and beautiful open-ended world full of secrets, puzzles and hidden treasures. Unearth the mysteries of the past and discover the truth about reality and perception. Change your perspective and look at the world in a different way.
- Correct letterboxing in 11-inch iPad Pro
- Fixed inconsistent jumping while moving when using a controller
Ratings and Reviews
FEZ begins with a simple idea: you can rotate the world. The more you play, the more you understand this concept’s far-reaching implications as you jump between ledges and rotate perspective to get pieces of the world to align. The complexity and sophistication of the puzzles keeps growing, building on ideas and forcing you to think in new ways. FEZ is perfect for anyone who loves scouring every little corner of virtual spaces for hidden secrets.
Great game.... with a huge bug.
This version of the game introduced me to Fez, and I’m currently going through my second playthrough on my new iPhone XR. I originally played it on my previous phone, the iPhone 6, which was a very flawed, yet suitable machine. When playing Fez on that phone, however, I encountered no bugs or glitches whatsoever, but on my new phone, a giant bug stares me in the face every time I play: I can’t see the map.
Now I’ve heard that this glitch is triggered by going back to the village right after the floating cube thing introduces the map feature to you once you leave the village for the first time. This actually happened when I first tried playing this on my new phone, so I made a new game and didn’t go back to the village when the floating cube told me about the map. I played for a while and then stopped after an thirty minutes or so. The next day, I was feeling sick, so I stayed home. After waking up from a nap, I booted Fez up again on my phone, but lo and behold, there wasn’t a map on my screen. This is something that’s needed, or else I’ll just get lost and not realize what path I should focus on and what rooms and areas have secrets in them. Please fix this bug, it’s gonna drive me crazy if it isn’t, and I really want to beat this game again. Fez is the greatest indie game ever made, and I just hope others can experience it in the way it was meant to be played, and without a game-shattering bug staring them in the face.
A wonderful game, an odd change.
This game has the player explore and ponder each and every crevice of this amazing, and yet challenging world. The amount of playability and discovery in the game is astonishing! So it was an obvious purchase to make once I saw it on the App Store.
However, as I understand the game as I had played it on PC, the iPhone version seems to be lacking of usability. It can be hard to use the controls on such a small device (which can be fixed with iPhone game controllers), but it’s harder to see the small, and beautiful, details that can be vital for a full play through of the game. So I hope to see a way to zoom in the level! I also witnessed a few bugs, but as the game constantly saves, it’s not too bad to just restart the app.
This game is a must-have! Don’t let the negative aspects draw you away from this game; the port isn’t perfect, but the game is! If you haven’t played it, I highly recommend you do, some way or another!
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- Corporation Polytron Inc.
- 174.8 MB
- Requires iOS 8.0 or later.
- Requires iPadOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © Polytron Corporation, 2012
Challenge friends and check leaderboards and achievements.
Up to six family members can use this app with Family Sharing enabled.