A journey that links the past to the future!
A fascinating cast of characters of different races and eras.
An incredible story that leads you through the past and future to save the world.
Combine your strengths to defeat powerful foes in intense battles.
FINAL FANTASY DIMENSIONS II is an RPG that brings a new legend to the world of FF.
▼A great adventure that transcends time and space
Our hero Morrow and heroine Aemo travel through the present, past, and future and gain allies along the way on their great quest to save the world.
▼Abilities and summon magic
Battle monsters with a simple and strategic active command system!
Select from abilities like magic, skills, and powerful summons to battle terrifying enemies and emerge victorious!
▼Crystals that house the power of the Eidolons
Equip and fight with crystals known as signet stones to acquire new abilities for your characters.
Many of these signet stones possess the powers of summoned beasts from throughout the history of the FF series!
The eastern continent of Ajima and the western continent of Westa.
A great disaster caused by human error destroys the civilization of magic that prospered during the Ancient Era and divides the world into east and west, ushering in a long period of conflict between the two.
A young boy named Morrow who lives in Navos, a small island at the center of the world, loses himself listening to tales of Wrieg's travels, a Westan adventurer.
Morrow follows Wrieg after he senses something strange from an odd shooting star and meets a mysterious girl from the future named Aemo.
The world of Eidola exists outside the present, past, future, and beyond.
Say hello and farewell to friends of different eras in a story about a promise for a better future.
iOS 7.0 and above
iPhone 4S/iPad2/iPod Touch (fifth generation) and above
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Text bugs fixed.
Ratings and Reviews
Squaresoft remix of the mobile era?
The storyline is a semi-decent amalgamation of the original Final Fantasy and Chrono Trigger. It's moderately entertaining with a decent play time (I obtained and maxed out every ability in the game and hit level 99, clocking in about 65 hours). However, most of that time is really letting the game play itself with autobattle. It's really only a handful of fights where you need to intervene directly.
The game was originally designed as a freemium mobile game and it's painfully obvious how the focus used to be on the business (enticing people to spend money on the microtransactions) rather than making a game that's genuinely well-crafted. It's been redesigned to eliminate the microtransactions. but with the deterministic drops of the signets, it feels a bit broken, since some abilities are clearly junk that are not worth upgrading, and yet, it just becomes the norm to do so because everything is handed to you as the result of story progression.
It's OK as a pay-once game that it currently is but definitely isn't the best that SE has to offer. 4 stars just because I somehow managed to max everything out without uninstalling.
Better Than Expected
FFD2 does a lot of things right - and a few things wrong.
The bad: The title - FF Dimensions 2 - is misleading to those of us who played the first game. No random encounters. No towns or dungeons to explore. No overwork map to blaze across. Meanwhile, FFD 1 had all of those elements. I personally feel that the game should have been called something else - many folks were disappointed enough by these changes that they never have the game a chance - which is too bad, because for what it is, and what it’s trying to be, FFD2 is quite good.
The game starts slow - it take some time before your characters start getting new abilities to make the fights more interesting. I almost quit at one point - but I’m glad that I didn’t.
The good: Everything else. I thoroughly enjoyed the story and experimenting w different party combinations. Battles are fun and fast, and the game is absolutely loaded with countless FF franchise references and details, making the game extra fun for those of us who have played many of the earlier FF games (e.g. The Tower of Babil music is a great remix of FF4’s original ToB music). Overall, the playable characters are enjoyable and have personality - maybe not as deep or as great as some past characters from previous FF games (Edge, Locke, Barret, Celes, etc.), but still enjoyable nonetheless.
Put in over 50 hours, was well worth the sale price of 7$. Got my money’s worth.
A New Adventure Awaits
For the Final Fantasy (FF) fan who thinks every FF title needs to be an exact carbon copy of every other FF title: if that is your expectation then you might be disappointed. My first impressions of the game are very positive overall. I feel like things are streamlined in such a way to keep the player steadily advancing while constantly adding in new elements of play. It also appears that Square Enix (SE) has taken heed of what's currently popular in the mobile RPG market and incorporated it into their new title. Of course, it still has many of the common FF mainstays found in any other FF title, such as moogles, chocobos, turn-based combat, towns, shops, world maps, etc. The common core elements that identify a FF title are all there.
It seems apparent to this long time, old school FF fan that this is a solid effort by SE to keep providing fans with more FF content that's relevant and high quality. However, I've not finished the game yet and although I highly doubt it, I could be wrong. I'll write the conclusion for this review upon finishing the game. For now, though, I'm quite satisfied.
- SQUARE ENIX Co., Ltd.
- 342.6 MB
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2015-2017 SQUARE ENIX CO., LTD. All Rights Reserved. ILLUSTRATION: (C)2016 YOSHITAKA AMANO
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