Foregone 12+

Big Blue Bubble

iPad용으로 디자인됨

    • 4.0 • 53개의 평가
    • US$4.99

스크린샷

설명

끔찍한 전쟁 후 몇 년이 지난 후에 칼라 간 시는 다시 왜곡으로 알려진 모든 부패한 세력에 의해 포위되었다. 이 도시에서 가장 강력한 상인 인이 왜곡의 기원을 조사하고 재건축 된 미니언이 집을 파괴하지 못하도록 막는 것은 귀하의 몫입니다. 그러나 왜곡은 죽은자를 되살리는 것이 아니라 잊혀진 기억을 더 잘 드러내고 있습니다.

Foregone은 전설적인 전리품과 놀라운 픽셀 아트로 가득 찬 빠르고 유연한 2D 액션 플랫폼입니다. 강력한 무기와 업그레이드 가능한 기술을 모아서 비밀의 보물을 숨기고 수작업으로 만든 픽셀 환경을 통해 전투를 벌이십시오.

적의 무리를 통해 길을 썰고 칼라 간 을 완전히 전멸시키는 임무를 수행하면서 후회와 음모에 대한 설득력있는 이야기를 풀어보십시오.

평가 및 리뷰

4.0/5
53개의 평가

53개의 평가

Hex Arcanist ,

Excited for v1.1 (and onwards)

TL/DR; Buy it. Absolutely worth the price of admission, and if it gets continued support it has the potential to be one of the great action platformers out there.

The game is a mashup of Metroid/Vania, Flashback, Dead Cells and a pinch of masocore corpse running. The graphics are superb, and yes, it requi… benefits greatly from a controller.

Note: The game pop up tells you it relies on ‘LB’ for context actions — this is actually RB, the right button, or R1 on a PlayStation controller.

Gunplay and maneuvering are both exceptionally smooth; running, jumping, climbing, double jumping, are all elegant and responsive.

Melee needs some time invested into it; everything feels just slightly off, as though the controller is lagging, and enemy responses are fairly non existent. It would benefit greatly from a proper light/heavy combo system, better enemy melee AI, a parry mechanic, and so on.

Gear rarity runs the usual color spectrum, and with 5 gear slots and (in the early game) 2 functions per piece of gear, there are plenty of build options. Leveling is straight forward and there are only two currencies; Gold and Xp, which is perfect for this kind of design. The unlockable levels pose some significant challenge and the reward for completing them is brilliant.

I love this game. It needs work, and I’m exceedingly hopeful that it gets the community support it needs to eventually hit v2.0.

Shangerz ,

Exceptional. No, really.

The polish and fluidity of Foregone is outstanding. Excellent art and animation aside, the controls and combat are really satisfying👌🏼I’ve played for roughly 24 hours so far, granted some of that is grinding for weapons/upgrades, but combat and the gameplay loop is so much fun that it hardly feels grindy. Some UI elements could be larger. I play with a controller and screen mirror my phone to my MacBook connected to a larger monitor. Legit feels like I’m playing on a console. 6/5 stars.

GabeGane ,

Needs better controls

So far it’s a great game. But the touch controls keep it from being a great game. The buttons are way too small. Which makes it so that a good portion of the time you miss hitting them. They allow you to change the placement of the buttons and adjust the size of the whole screen. What it really needs is the ability to change the size of the buttons. You can’t increase the size of the buttons by themselves. I’m hoping this is fixed in an update. In a game like this being able to hit the buttons consistently matters. Being able to increase button size would make a huge difference. I’ll update this review if that feature ever comes.

Update: it works way better with a controller. However, the game is weird how it assigns numbers for buttons. It says press “4” to confirm. Do you have to figure out which button is 4. Also, RB is labeled “LB”.

I still wish touch controls were better.

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