The award winning PC spaceship simulation game from Subset Games comes to iPad! Includes the free expansion, FTL: Advanced Edition, which adds new ships, enemies, events, weapons, and more!
PC version’s awards include:
- IGN - Game Of the Year Nominee 2012
- PC Gamer - 2012 Best Short-Form Game
- Indie Game Festival 2013 - Excellence in Design
- Indie Game Festival 2013 - Audience Award
- Game Developers Choice Awards 2013 - Best Debut: Subset Games
In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.
- Give orders to your crew, manage ship power distribution and choose weapon targets in the heat of battle.
- Pause the game mid-combat to evaluate your strategy and give orders.
- Upgrade your ship and unlock new ones with the help of seven diverse alien races.
- Hundreds of text based encounters will force you to make tough decisions.
- Each play-through will feature different enemies, events, and results to your decisions. No two play-throughs will be quite the same.
- Permadeath means when you die, there's no coming back. The constant threat of defeat adds importance and tension to every action.
Website - www.FTLgame.com
Twitter - @FTLgame
NOTE: Only compatible with iPad 2 or newer -- Will NOT run on iPad 1!
Update for newer iPad Mini support.
Ratings and Reviews
Your starship is outgunned and on the run from a fleet of rebel forces; can you make it home alive? A space-combat experience of remarkable depth, FTL's elegant, interlocking gameplay systems generate moments of remarkable tension and reward. As your vessel leapfrogs between galaxies, you’ll manage a crew, extinguish engine-room fires, target enemy shield generators with energy weapons, and equip powerful upgrades so you can plunge deeper into the uncharted cosmos. It’s a constant cycle of surprise and excitement, augmented by the game’s stylish presentation and irresistible charm.
Fantastic Strategy Game, just one complaint...
Let me first say this... I love FTL. I’m not one to like real-time strategy games, but this is a MAJOR exception for me, as Subset Games did a phenomenal job developing this game. While the difficulty and perma-death system can be vexing at times, there is one thing that must be fixed to make the experience better than it is now... The final boss.
In one play-though I experienced, where I was close to defeating the Rebel Flagship. In this case, I was at low hull integrity, the Flagship was at a similar state of disrepair, and there was a system that could repair some of my damage. Naturally, I decided to take that opportunity to better insure my victory. Unfortunately, when I went back to finish off the Flagship, IT was back to full health, and I was annihilated within a few minutes.
Simply put, have a system put in so enemy ships maintain the damage you inflicted on them as it could make the game slightly easier, but not so easy that it would take away from the game’s experience.
Fun but frustratingly difficult
This is an excellent spaceship sim but too much relies on luck not skill. While randomness is part of its charm, all it takes is a a couple of bad events to seriously hinder your game, even if you're doing well. Make a bad roll on an encounter and a crew member could die or your hull takes several hits of damage. Couple unlucky missile hits and your oxygen is now seriously running low or a couple rooms are on fire. Having skill can help you somewhat in anticipating these events and prepare accordingly but there's only so much you can do with the resources available. Took me about a week before I could finally beat all three stages of the boss on easy. Another weakness is that for the entire game you have to gear according to what you need on the final encounter. What might be working for you now won't necessarily allow you to win the game. After I beat this boss and after several more failed attempts in other ships, I've no longer have much motivation to play and put all with all this frustration. Easy mode should be that easy. I think the only difference in modes is how. I have resources you get each encounter. I'd really hate to put up with this game on harder levels. No longer fun for me and I'm quitting.
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- Subset Games, LLC
- 249.1 MB
- Requires iPadOS 8.0 or later.
English, French, German, Italian, Japanese, Polish, Portuguese, Russian, Simplified Chinese, Spanish
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © Subset Games, LLC
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