Jump and fly your way through danger in this rhythm-based action platformer!
"Frustratingly wonderful" - Kotaku
"Geometry Dash provides all of the challenge expected from an “impossible” game while also making it more accessible to newcomers."
"Geometry Dash is a fast-paced platformer that will leave you screaming in frustration, but you’ll keep coming back for more."
Prepare for a near impossible challenge in the world of Geometry Dash. Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles.
Simple one touch game play with lots of levels that will keep you entertained for hours!
• Rhythm-based Action Platforming!
• Lots of levels with unique soundtracks!
• Build and share your own levels using the level editor!
• Unlock new icons and colors to customize your character!
• Fly rockets, flip gravity and much more!
• Use practice mode to sharpen your skills!
• Game Center achievements with rewards!
• Challenge yourself with the near impossible!
Update 2.1.1 is here!
This update will function like a smaller "pre-update" before Update 2.2. Lots of fun stuff planned :)
- iPhone X support!
- New icons and effects!
- New community shop!
- Weekly Demon challenge!
- Folders and level sorting!
- New demon chests!
- Level leaderboards!
- Random other fun stuff.
- Lots of bugfixes and tweaks.
- There was an item duplication bug in version 2.1 that gave users extra rewards. This has been fixed in 2.11 and those rewards have been removed. So if you lose shards/diamonds etc after loading 2.11 its because they were bugged. Sorry :/
Ratings and ReviewsSee All
Some things to say
Geometry Dash has been one of m favorite games for years, ever since my friend introduced it to me, and during those years of playing, I have found some things that you might want to know. First of all, when you play the level “Time Machine”, and press and hold while the level starts to you rapidly jump, you will find that you will jump up on top of the spike wall. I do not know if this was intended, or just a glitch. Second, the game says that the level “Can’t Let Go” and “Jumper” have significant differences in difficulty. I have downloaded Geometry Dash on multipledevices, and I have found that I take so much more attempts to complete “Can’t Let Go” than “Jumper”. I just got the mobile full version on this iPhone and I completed “Jumper” in only 3 attempts, and “Can’t Let Go” in 57. I think that they should switch places because “Can’t Let Go” is much harder than “Jumper”. And lastly, I find it quite upsetting when I found out that you can’t add music to a user-created Geometry Dash level from a new Newgrounds account because lots of people have been stealing music and using them in their levels. I made an awesome song in Splash and was hoping to use it in one of my levels, but I can’t because of this. I, and hundreds of other people are trustworthy and want to add their music to Geometry Dash. Even though I am disappointed about this, Geometry Dash still deserves 5 stars.
The developers probably won’t see this, but overall Geometry Dash is an amazing game. There are normal levels that you can get in the free version, and the full version with levels like fingerdash, and deadlocked. There are also many more. My only complaint is that when you beat levels like clutterfunk and all of the free levels, clutterfunk and the other insane levels I feel like is hard to make the transition to the higher and supposed to be easier and harder levels. Even if the are the level you are playing on isn’t even an insane level. Like geometrical dominator and blast processing. Those aren’t ranked as an insane but they are hard to complete when making the transition to clutterfunk to one of those 2 levels. Also, electrodynamix should be rated a demon level. Lastly, some of the coins should be a bit easier to get. Ok, here is my last complaint for sure. I really need orbs to get things from the shop, but the only couple ways to get orbs in a day is to open the chests or get farther on a level that ever before and get a high score. I have already beaten all of the free levels and the daily levels to. And I can’t even get close to complete if any of the new levels or the weekly levels. The gauntlets are normally hard to complete and don’t give out that many orbs. You should add a new and easier at to get orbs. But overall, amazing game Robtop.
Ideas for 2.2!
Hello! And here are some ideas for geometry dash 2.2! 1. reverse orbs: I believe that if you add reverse orbs into the game that would be awesome! The reverse orbs are orbs that make you go backwards! 2. Anti-reverse orbs: this is a orb that reverses the reverse orbs! 3. Air blocks: these are blocks that make you go up without hitting a jump pad or orb! If just pushes you up or down,left, and right! It just depends on the angle of the block! 4. Big portal: This is a portal that makes you bigger, and increases your jump height just like how when you become small your jump height decreases! 5. Multiplayer battles: this is a mode that you can choose in the main menu but you go up against 4 other online people and there is a wheel on all of the players screens that show 7 slots on the wheel and all of them have different parts of a level, example: the invisible spike jumps from Electrodinamix, the plane part from stereo madness, the orb jumps at the start of polargeist, etc. until all of them are gone and that sorts all of the parts of a custom level that you go through and try to get as much points as you can going through the level, and if you die then you are able to spectate the other players and the last one standing wins, but you can choose as much rounds as you want and the person with the most wins, win!
So yeah that was just some simple ideas for geometry dash 2.2!!! Bye now!
Challenge friends and check leaderboards and achievements.
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