A game I made
For a certain kind of person
To hurt them.
• Climb up an enormous mountain with nothing but a hammer and a pot.
• Listen as I make philosophical observations about the problem at hand.
• Between 2 and ∞ hours of agonizing gameplay, depending. The median time to finish for my playtesters was 5 hours, but the mean was closer to ∞.
• Lose all your progress, over and over.
• Feel new types of frustration you didn't know you were capable of.
Bug fixes & performance improvements
Ratings and ReviewsSee All
Great Game, Worth It
I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.
I’ve never rated a game a 5
I’ve also never written a game review. This game was incredibly frustrating and hard. Took me 22 hrs of gameplay (according to the final splash screen) to finish over a period of about 6 months. I learned a lot about myself and that’s why I’m writing this review. Most games are entertaining/addicting/fun, or whatever; this game is all of those plus a level of frustration that is hard to explain. Overcoming frustration and the beginnings of rage was a start to mastering the ‘game’. The final key for me was to learn to enjoy the journey, especially starting over. Once you realize that you can climb, falling no longer scares you. This ‘game’ helped me to see these things and I understand that this is simply a microcosm of life. I highly recommend this game if you are willing to power through the hard times. Don’t bother if you are impatient and have a low threshold for pain.
A great game (if you know what you're getting yourself into)
The first thing that comes to my mind is the graphics. It's great, for an IOS game. But there's just too much bugs.
There are several issues that plagued the PC version, and they've only gotten worse on the IOS. The controls are mediocre at best, but at most times, it's just too sensitive. (And no, lowering the sensitivity does not work.) I usually found myself to be jerked off a mountain, like my hammer had a mind of its own. Carefully placing yourself on things is extremely difficult, which makes many parts of the game almost impossible to get past. That on top of the camera bounce, makes this game extremely harder than it needs to be. (And it was already very difficult.) there's a line between a rage game and a poorly made one, and Getting Over it sits directly in between. There's a lot of good things going on here, but it's a really bumpy ride. I would refrain from buying this if you're a casual gamer. If you really want a challenge, if you want to get so frustrated you want to gorge your eyes out, then go ahead.
The developer, Bennett Foddy, has not provided details about its privacy practices and handling of data to Apple.
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- Bennett Foddy
- 190.1 MB
- Requires iOS 8.0 or later.
- Requires iPadOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
English, Japanese, Korean, Russian, Simplified Chinese
- Age Rating
- © 2017 Bennett Foddy
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