Getting Over It 4+
with Bennett Foddy
Bennett Foddy
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- US$4.99
스크린샷
설명
이 게임을 특정 종류의 사람들을 해치기
위해 만들었습니다.
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• 제가 당면한 이 문제에 대한 철학적인 관찰을 들어보세요.
• 2에서 ∞시간 사이에 게임 플레이의 고뇌. 나의 플레이 테스터들을 위한 평균 시간은 5시간 이였지만 평균 ∞시간에 가깝습니다.
• 모든 업적을 계속 잃어버리십시오.
• 자신이 할 수 없는 새로운 유형의 좌절감을 느껴보세요.
새로운 기능
버전 1.14
모든 최신 장치 지원, 다양한 버그 수정.
평가 및 리뷰
Not made properly for the phone
Honestly as a speed runner for pc I can tell this game isn’t made for the phone. I can run any game on high graphics and I’ll be fine but I run this game on 60 fps and every time I try to jump up to grab the hand it loads the second half of the world making it completely luck if I actually grab the hand and it’s not like it’s frame spike back to normal no it straight freezes for a second and a half and when it unfreezes the game registers I was falling that whole time while swinging the hammer so it just makes me get hit off the cliff. Also I understand the wonkiness of the controls and that’s the point but when I take my entire hand off the phone as I’ve tested it I make a movement and take my hand off completely the guy will make another whole movement sometimes which just should happen when no input is being given at that point.
Great Game, Worth It
I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.
This was an experience.
It is rare for me to come across a game that is excruciatingly challenging, but has a reason for being. “Getting Over It” is not just a difficult game to play, but a testament for a player to learn that failure is okay. Every time that I fell from high up, sure I lost plenty of my progress, but I got faster at observing and adapting to my surroundings that it didn’t take me too long to get back to where I originally was. What each section of the game that seemed like an impossible jump or climb, later became just another bump in the road on my journey, because I’ve seen what failure looked and felt like from that before.
This maybe an homage to another game (similar in gameplay) called “Sexy Climbing”, but Bennett Foddy has put together something with his own original spin and artistic liberties that makes this game differ from it enough. In fact, I will go as far as to say that this is one of the greatest experiences that I’ve ever had playing a video game. When it comes to negatives… I honestly wouldn’t change a single thing about it. 10/10
앱이 수집하는 개인정보
Bennett Foddy 개발자가 아래 설명된 데이터 처리 방식이 앱의 개인정보 처리방침에 포함되어 있을 수 있다고 표시했습니다. 자세한 내용은 개발자의 개인정보 처리방침을 참조하십시오.
데이터가 수집되지 않음
개발자가 이 앱에서 데이터를 수집하지 않습니다.
개인정보 처리방침은 사용하는 기능이나 사용자의 나이 등에 따라 달라질 수 있습니다. 더 알아보기
정보
- 판매자
- Bennett Foddy
- 크기
- 248.3MB
- 카테고리
- 게임
- 호환성
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- iPhone
- iOS 13.0 이상 필요
- iPad
- iPadOS 13.0 이상 필요
- iPod touch
- iOS 13.0 이상 필요
- Apple Vision
- visionOS 1.0 이상 필요
- 언어
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한국어, 러시아어, 영어, 일본어, 중국어(간체)
- 연령 등급
- 4+
- 저작권
- © 2017 Bennett Foddy
- 가격
- US$4.99
지원
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Game Center
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