June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features
A Personal Story: Created by veterans of the BioShock series and the story team behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

An Immersive Place: Return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

Fully Interactive Investigation: Discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

Behind-The-Scenes Commentary: Over 90 minutes of commentary by the developers, musicians, and voice talent behind Gone Home. Access Commentary mode by clicking the Modifiers button when starting a new game!

What’s New

Version 1.0.3

Thank you for playing Gone Home! This update adds performances improvements, bug fixes, and iCloud Save Support.

Ratings and Reviews

3.8 out of 5
379 Ratings

379 Ratings

Editors’ Choice

Where is your family? This question drives exploration of your empty house as you examine keepsakes and dig through boxes to find answers. Guided by the melancholy diary of your missing sister, you learn the house isn’t the only one keeping secrets. Immerse yourself in 1990s nostalgia and the intimate details of private lives in this impressive achievement of interactive storytelling.

hank danger ,

OMG worth buying

I honestly don’t know what to say I love this game so much because it was so addicting and such a good mystery there’s nothing chasing you and you can do it at your own speed but the problem with it is the first time I played I got glitched in the doorway but when I restarted it and I clicked new game I finish the game with in like two hours this game is amazing awesome and fun but I really want to find Sam you guys should make a second one that’s a tiny bit cheaper but is you actually are finding where Sam is I almost cried at the ending because it was so sad and so happy and I was so proud of myself too and I would pay for a new version but this game is definitely worth buying

Nicknamebro ,

Cringe Level 9000

I’m not gonna lie, I was bored and downloaded this game not knowing anything about it. I saw pictures of a creepy, dim lit house and the mechanics of what looked like a puzzle game but I was very surprised when I realized I was basically playing a walking simulator story based game. I was disappointed in myself for not looking in to it before paying $5 but thought ok I’ll play through it maybe the story will capture my interest. Now look, I’m all for equality and rights but the story, dialogue, and characters were all so beyond cringe to me it got me mad. Nobody in real life speaks like this, acts like this, thinks like this is what I kept saying to myself throughout the play through. There are no twists, no thrills and no fun in this game. The gameplay consists of walking around and reading notes scattered around the house and that’s it. So why not just make it a short story or film? I do not like games like this, Florence, and Old Man’s Journey where it is clearly meant to be a short story or video but they throw in some nonsense gameplay element in it.

App Privacy

The developer, Annapurna Interactive, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Usage Data

Privacy practices may vary, for example, based on the features you use or your age. Learn More


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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