Requires an Internet connection and iPhone 6s, iPad Mini 4, iPad 5, iPad Air 2, iPad Pro, iPod Touch 7 or newer.
Join in The Witcher universe’s favorite card game! In GWENT, you clash with your friends in fast-paced duels that combine bluffing, on-the-fly decision making and careful deck construction. With heroes, spells and special abilities that dramatically turn the tide of battle, deception and clever tricks are necessary parts of your arsenal.
FREE TO PLAY THAT’S WORTH YOUR TIME — A fair and fun progression system turns the effort of building a competitive collection of cards into pure pleasure — just play GWENT, no strings attached.
STUNNING, ALL ACROSS THE BOARD — Beautiful, hand-drawn art and mesmerizing visual effects breathe life into every card, battle and battlefield, making GWENT both fun to play and a joy to watch.
SKILL BEATS LUCK — Crush the enemy with brute strength or outsmart them with clever tricks — GWENT’s unique round-based gameplay opens up a world of strategic possibilities to play with.
EASILY SATISFYING, ANYTHING BUT EASY — Sling cards across two tactically distinct rows — melee and ranged. Gather more points than your opponent to win a round. Win two out of three rounds to win the battle. It won’t be easy, but no one said it should be.
NO HOLDING BACK, NO HOLDING HANDS — You start with 10 cards in your hand, able to play each right from the start. It’s up to you to open the game with your strongest unit, or save the best for later.
MERCHANTS OF OFIR: New expansion is now available!
They came from faraway lands — foreign and mysterious. They’ve brought marvelous wares with them — both magnificent and terrifying. On their journey, merchants of Ofir will cross paths with all GWENT’s factions — some want to trade with them, while some want to take their wares with brute force or cunning. No matter what approach you will choose for yourself, remember that Ofiri are always getting paid — if not with gold, then with blood.
MORE THAN 70 UNIQUE CARDS — Utilize new tactics to gain an advantage on the battlefield, reinforce your decks with elite warriors from all 6 factions, including 11 neutral cards.
NEW CARD TYPE: STRATAGEMS — These cards are our take on making decks even more customizable. Tactical Advantage is the default Stratagem and it will stay this way, however, if players feel like they want an additional inch of personalization, there are 12 new Stratagems to help. They add a bonus layer to deck building and on top of that make matches a little bit more unique.
SCENARIOS - Faction specific artifacts that will improve certain areas, that in our opinion, left factions feeling lacking. Albeit risky, they will bring great value to a player's decks.
For full patch notes visit www.playgwent.com
Ratings and Reviews
Polished, fun, fair
It seems like Gwent has been out for consoles and PCs for so long. Now finally iOS players get in on the action. If you played The Witcher 3 then you know not only about Gwent but also about the developers. They are a company of integrity that produces incredibly polished, fun games. The visuals and sound effects in this game are just stunning. The Gwent you remember from Witcher 3 is very different but it won't take you long to jump into it. What I love about Gwent is it obliterates frustrations I have with other card games. With games where you have mana as a power source you often have games where you have too much mana or too many cards that need mana when you have none. Then you're just sitting there continuing to watch the other player take turns without being able to do anything. The same goes for games where you get power each turn automatically. If you get stuck with lots of cards with high power you again can't do anything. With Gwent you just focus on playing and having fun. You can play any of your cards at any time. You can spend money to get ahead in the game but if the free to play aspect is very generous. I already love the iOS version and am going to be playing every day.
Should be the top online card game
I stopped playing a few years ago during open beta, right around the time of the infamous homecoming update, and recently returned due to the iOS release. Boy, have things changed for the better. There have definitely been some missteps along the development pathway that have cost the game some of its initial momentum, but the devs have definitely shown they’re willing to rectify their mistakes. With as much polish (heh) and detail that this game has, it’s a shame it doesn’t have a larger following currently. The gameplay has multiple layers of strategy, the art is gorgeous (just look at premium Seltkirk) and, speaking of premium, you earn rewards, both new cards and the currency to make them, incredibly quickly, so you’ll be able to make competitive decks soon after starting. Some concepts may seem difficult to comprehend at first, such as card advantage and when how to time your turns, but the learning stage doesn’t take long. All you need is to practice a little, or watch some of the excellent instructional videos online. Whether you’re new to the game or returning after a hiatus, there’s no time like the present to get into Gwent.
Revised review after 2 weeks: It’s pretty great
I loved the Witcher trilogy on console and am enjoying this souped-up version of the in-game card game. It took a while but two weeks into it I’m winning maybe half the hands. The visuals are first-rate and the reward system is generous. I did drop the $30 on a starter pack and it helped, but isn’t mandatory. Anything you can buy you can also earn the old-fashioned way, by playing a lot. Patiently studying the decks and learning some tricks takes time but is enjoyable. It’s a complicated, challenging and enjoyable realm. Recommended.
First impression: Balance issue where I’ve been playing two days and I’m pitted against vastly superior deck. I’m still playing starter deck and opponent is whipping out artifacts and all sorts of combos and beats me in two rounds. I assume that by dropping $30 I can at least begin to feel competitive. Huge learning curve and I played the heck out of Gwent in the Wild Hunt on PS4. I don’t want to have to pay to compete while I’m still just beginning to learn the basics. Back to practice play I guess. Brutal learning curve — you’ve been warned.
- CD PROJEKT S.A.
- 2.7 GB
Requires iOS 12.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish
- Age Rating
- Infrequent/Mild Sexual Content and Nudity
- Infrequent/Mild Profanity or Crude Humor
- Frequent/Intense Mature/Suggestive Themes
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Frequent/Intense Cartoon or Fantasy Violence
- Infrequent/Mild Realistic Violence
- CD PROJEKT®, The Witcher®, GWENT® are registered trademarks of CD PROJEKT Capital Group. © 2016 CD PROJEKT S.A. All rights reserved.
- In-App Purchases
- Starter Pack $4.99
- 15x Card Kegs $19.99
- Season of the Elves Bundle $7.99
With Family Sharing set up, up to six family members can use this app.