From the green hills of the Scottish highlands comes a card game stuffed full of fun. The goal is simply to play all of your cards first. But beware, hidden in the misty crags are subtle strategies that require mastery of tricky combinations, wild cards and... "bombs".
Sean Ross designed Haggis over a number of years, extensively testing over thousands of hands to create a very engaging and balanced game.
The iOS edition was tastefully crafted to allow you to play 2-3 player matches of Haggis against AI players, with automated scoring and built in reserve mechanics to allow you to sort and manage your hand. You can play a short game to 250 points, or a longer game to 350 points--whichever suits your mood. And the great thing is the ability to pick up and continue play wherever you left off if you need to take a break, or get back to work.
Here is just some of what people are saying about Haggis:
San Francisco Chronicle
"Haggis, created by Sean Ross, boasts elegant design, crystal-clear rules and enough strategic subtlety to reward repeated play, all without putting it beyond the reach of a canny preteen."
The Rumpus Room
"Every aspect of the game feels very considered and polished."
Matt's Board Game Back Room
"... Haggis doesn't TRY to be Tichu - it just tries to be a good game in-and-of itself and has it's own subtleties and strategies which provides a new challenge with the same level of tension and excitement."
Hiew's Boardgame Blog
"Fans of traditional card games definitely should give Haggis a try."
Designed for iPhone 4 and iPad, we hope you will enjoy the beautiful graphics, animation, and sound effects of the game. Designed by Sean Ross and initially published by Indie Boards & Cards, it has been brought to the iPad by IQ Foundry--another independent game publishing company.
If you have any feedback for our team, please click the website link below and fill out our contact form. We do read all our email, and use the feedback we receive to prioritize features and updates for our games.
- Added support for newer devices.
Ratings and ReviewsSee All
Good way to learn the game. Favorite 2-3 player card game.
It's definitely a good way to learn the game. You will reach a point, and I'm not sure how quickly because I've played a lot of Haggis before this app, where the AI feels very dull.
One major problem with the AI is how it handles threats: I have been able to continuously play singles and it continuously passes until my hand size is very low. Presumably because it is programmed to not break up its own sets and runs.
But still, buy this game. It's $2 and everyone should learn how to play. Best 2-3 player climbing card game ever.
Very good, but one scoring error
This is a very nice implementation of an outstanding card game. But the rules in my published copy of the game state that the first player to go out in a 3-player game gets 5 bonus points. The app doesn't give that, which is significant. Hence, I stick to 2-player.
The production quality in this game is fantastic. The art is colorful and crisp. The game's controls are intuitive and don't get in the way during gameplay.
I would love to see a multiplayer mode whether over local wifi or over the internet. If not a multiplayer mode, this game could use some AI difficulty options to provide a greater challenge to experienced players.
Finally, a step by step tutorial game would go a long way towards helping new players understand the game. Even after reading the full rule set I didn't quite understand the importance of going out versus gaining points from cards. This made the function and importance of bombs confusing.
In closing this game gets the basics right, and it's a blast to play. There are a few additions that would certainly help its longevity, but there is no reason to not pick up this game.
With Family Sharing set up, up to six family members can use this app.