What’s New

Version 1.05

A variety of balance changes, polish, and bug fixes.
Event system expanded upon. Look out for new timed events in the future.

Ratings and Reviews

4.4 out of 5
53 Ratings

53 Ratings

markmakingmusic ,


This game has some fresh new concepts that I'm really digging. The lifespan throws an interesting twist on things. I think the gameplay could use a little more depth to help with the replay value though I haven't made it past gen 5 yet so may be missing something. It would be cool to see more variety of attacking, including a magic element. Overall very fun, challenging and new!

SoupTiger ,

Interesting Concept

This game is conceptually great. Low life span, play through generations, build towns in order to reap rewards. However there are some flawed mechanics that result in more of a grindy puzzler than an rpg feel. Number 1 - there’s no clear overarching quest or story. Complete quests for fame... use fame for nothing? They’re basically points and other than a couple small mechanics don’t do much. Number 2 - from a clear math perspective it takes 7 years to collect everything from a SINGLE town. Number 3 - you are very limited in the number of items and traits you can build up. Number 4 - the random number generator delivers a little too many 0s out of 87 for my taste. Nothing like dying to a 87 to 3 combat w/5 life left to decide to put this thing down and try something else.
This game has a great concept, but needs a few mechanics changes to be playable. Extra item slots (1 shield, 1 sword, 2 general, or something like that), unlimited talents (w only 2 passed on maybe), and collect everything from your town when you touch the center square maybe. As is I’m putting it down after 2 hours.

OSBastard ,

A little frustrating at times

I am having difficulty finding a way to enjoy this game, which is a shame because I suspect there is quite a lot to enjoy. There are a couple in particular which are bothering me that I can really identify.

-press and hold to preview a square seems to be a bit wonky. I have found that more often than not my character moves right into the square.
-no map knowledge is transferred between generations. I would be ok with a fog of war or similar for current activities, but it would be nice to at least maintain knowledge of the location of terrain, towns, landmarks, last known building, etc. it feels a bit silly not to have this given the theme, did we bury Mom/Dad with their exploration notebook or something?


Heart Shaped Games LLC
184.8 MB

Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.



Age Rating
Rated 9+ for the following:
Infrequent/Mild Cartoon or Fantasy Violence
© 2016 Heart Shaped Games LLC


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