HEXA RPG - 6 Minutes, 6 Bosses 12+

Roguelike dungeon crawler

Sandratra Razafindralambo

    • Free
    • Offers In-App Purchases

Screenshots

Description

6 dungeons, 6 bosses, only 6 minutes!

Explore and battle your way through a vast open world, collect epic gear, equip your hero with powerful artifacts, and capture monsters to battle at your side.

HEXA features an amazing artstyle and hundreds of ways to customize your hero. Dive deep into challenging turn-based battles, defeat powerful bosses, and gain epic rewards!

The twist? Your adventure cannot last longer than 6 minutes. When the timer hits zero, get ready for the fight of your life, no matter where you are or what you're doing.

Your gear and weapons play a crucial role, but HEXA features a clever card system that can make or break your strategy. Light cards and shadow cards create different experiences each and every time you play, putting you in control to craft custom decks, roll different builds and undertake more demanding fights.

HEXA merges 2D RPG gameplay with roguelike elements to deliver a challenging and rewarding adventure where losing is just the start of the game.

Do you have what it takes to embrace the challenge?

What’s New

Version 2.02

This update includes bug fixes and all the changes introduced in 2.0:

*** CONTENT ***
Update 2.0 adds 4 new zones to explore. That includes 12 flags, 4 dungeons, 4 basements, and a total of 60 new playable areas!

*** BUG FIXES ***
- Fixed a bug where titles would be cropped on iPad
- Fixed a bug where cards would have the wrong order
- Fixed a bug where cards would not be selected correctly

*** NEW ***
- Added a new music playlist with seamless transitions
- Added a new dropped pin animation for player movement
- Added a new label to indicate the current zone and area
- Added new pathways for entrances and exits in all areas

*** CHANGES ***
- System font has been replaced by custom font for names
- Boosters and bags are no longer available in the store
- Protips are now displayed without a transparency effect
- Encounter visual triggers are now based on monster rarity
- Skill boosts are now based on base DMG instead of total DMG
- Decreased crafting requirements for common items: 6 -> 4 materials
- Decreased crafting requirements for rare items: 4 -> 3 materials
- Decreased loot threshold for common items: 30 -> 24
- Decreased loot threshold for rare items: 24 -> 18
- Decreased loot threshold for epic items: 18 -> 12
- Decreased loot threshold for legendary items: 12 -> 6
- Decreased forge threshold for common items: 18 -> 9
- Decreased forge threshold for rare items: 12 -> 6
- Decreased forge threshold for epic items: 6 -> 3
- Twofold (card): 70 -> 100% light effect
- Scarcity (card): 10 -> 20% light effect | 10 -> 15% shadow effect
- Ricochet (card): 60 -> 40% light effect | 70 -> 30% shadow effect
- Rebound (card): 60 -> 30% light effect | 70 -> 20% shadow effect
- Magnet (card): 50 -> 30% light effect | 40 -> 20% shadow effect
- Explorer (card): All flags are available even if elixir not found

App Privacy

The developer, Sandratra Razafindralambo, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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