Hoop Land ٤+

Koality Game LLC

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لقطات الشاشة

الوصف

Get ready for tip off at center court in the latest hoops title by Koality Game! Choose a league, select a team, and build your roster into a champion through the college draft. Dribble the ball up court and cross-over your opponent for the step back three. Swish! Or run a fast break offense and throw the lob to your teammate for the alley-oop. Slam dunk! Either way, you can become the next dynasty in the hottest basketball simulation game on the market. Welcome to Hoop Land.

FRANCHISE MODE
- Scout and follow the top prospects in college
- Draft or trade your picks to upgrade your roster
- Develop your players and create the greatest dynasty of all time!

COMMISSIONER MODE *
- Control all teams or let the CPU make every decision
- Play, spectate, or simulate any game around the league
- Watch your league evolve over an endless amount of seasons!

CUSTOMIZATION *
- Fully customize leagues, teams, and players
- Create your own draft classes to import into Season Mode
- Import or export custom leagues to share with the community!

* Hoop Land is a PREMIUM game. You are free to download and play unlimited seasons in Franchise Mode but Premium Edition is required to unlock all modes and features. The game contains no ads or other micro-transactions.

ما الجديد

الإصدار 1.07.1

New Features
- Added setting to manually approve pending trade offers in Commissioner mode
- Added setting to enable or disable other prospects from entering a custom draft
- Added shootarounds to Commissioner mode
- Added shootarounds for All-Star games
- Added ability to import expansion teams in the offseason
- Added ability to customize player physical attributes
- Added ability to copy and paste coaching staff and announcer suits

Season Mode Improvements
- Athletic Trainer automatically rests and activates injured players when simulating
- Added Auto and Play Through injury options for Athletic Trainer
- Added ability to clear all minutes when editing lineups
- Increased amount of possible games for leagues less than 15 teams
- Increased stamina loss after games depending on in-game usage
- Re-added ability to upgrade leveled up players from the roster screen
- Changed medical facility benefits to injury prevention
- Decreased amount of stamina gained between games
- Decreased amount of physical stat decline from injuries
- Players now must sit out and train to recover from minor injuries
- Major injuries now transition into minor injuries
- CPU teams will now rest players with minor injuries except during the playoffs
- Reverted physical attributes to be based off height and weight
- Removed lineup optimization when a player is drafted
- Removed lineup optimization when signing a player from free agency
- Removed lineup optimization when advancing each day in free agency
- End of season awards are now sorted by id value
- All-Star game crowds are now always at 100% fan support
- Changed facility ‘In Progress’ text to the year to be completed
- Temporarily removed ability to hire and fire head coach

Gameplay Enhancements
- Increased fatigue effect strength to 100 for simulation sliders
- Stamina now decreases for each shot attempt depending on shot type

Bug Fixes
- Fixed crash when generating draft classes
- Fixed facility upgrades resetting to default for first team in Commissioner mode
- Fixed inability to continue season after adding expansion team
- Fixed inability to continue season after increasing game length
- Fixed inability to set offensive game plan for All-Star game
- Fixed inability to trade away players for draft picks when over the roster limit
- Fixed ability to sim ahead with injured player in lineup
- Fixed ability to create trades after the trade deadline has passed
- Fixed ability to access other team’s front office in Franchise mode
- Fixed front office bug when viewing All-Star rosters from inbox message
- Fixed expansion draft occurring when there are no expansion teams
- Fixed second round draft pick order for picks acquired in a trade
- Fixed CPU teams offering contract options on one year deals
- Fixed CPU ability to trade the same pick multiple times
- Fixed CPU players with low physical attributes
- Fixed error in calculation when determining chance of injury
- Fixed major injuries not getting added to player history
- Fixed games played stat not recording correctly after games
- Fixed players with less games played than games started
- Fixed second and third scoring options not getting any shot attempts
- Fixed three point shots occurring in simulations with no three point line
- Fixed minutes played going over the total game time in simulations
- Fixed incorrect starting player when simulating to end in live simulations
- Fixed optimize lineup sorting algorithm
- Fixed optimize minutes distribution
- Fixed coach season history list not displaying correct stats
- Fixed coach suits to match team uniform during championship celebration
- Fixed coaches not having enough suits
- Fixed assistant coaches not loading properly
- Fixed deceased players from becoming head coaches
- Fixed stamina bar scale on Scouting Report screen
- Fixed overtime scorebug UI in broadcast camera view
- Fixed team awards history when viewing awards from past seasons
- And more!

التقييمات والمراجعات

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Chfjsnxjamdlvncmw ،

Game needs a little more tweaks

I’m not asking for it be similar to something like 2k but I would be great if players were more involved when playing defense and if a player blocks a shot it should go backwards instead of there being a chance for the shot to go in another thing is there are small amount of bugs such as players doing the same crossover and for it to be slightly more realistic just because a player is hot doesn’t mean they should be able to make any shot(specifically pg) you can easily go at least 10/10 even on all star and vise versa for when a player is cold they should eventually make a shot and not have to be wide open so they can finally make a shot

dop3baby ،

There’s More…

As a super fan of HLT, the wait for HL seemed like forever but was well worth it. The attention and effort paid to the minutia of little physics details makes for a game that surpasses what one would reasonably expect for an 8-bit basketball game. Having read other reviews, I must say that I’ve been fortunate enough to not encounter any of the bugs others claim to experience. There are some aspects of the franchise mode that are still missing, but I’m either aware or just placing my well deserved faith in Koality’s further development of the game to add them down the line. We know trades will be added soon, which is pretty much requisite for a full fledged league mode. Absolutely NEED and hope for the addition of a simple HOF line in HLT if not something statistically more elaborate. A big specific for me with switching my legacy league over to HL would be the transfer and inclusion of our HOF from HL, which would include individual accomplishments already on the resume of current and soon to be retiring players. For example, I have a player from my legacy league soon to retire, but on the cusp of setting a new record with his 7th championship. I really hope those sorts of statistical details can be incorporated and not lost. My only complaint really, would be that the CPU offense is very basic quite often with little to no ball movement and no attempt to make obvious passes to open teammates. Otherwise… excellent so far and can’t wait for more!

hudntin ،

Minor fixes

I really love this game. It is a better version of retro bowl. And I have played it for over 70 hours now and I have a few things that NEED to be changed. There needs to be an easier way to intentionally foul in this game. It is the most frustrating thing ever being down 1 or 2 and theoretically still having a chance but then not being able to foul because the controls are so difficult. There should be a button in the bottom left whenever you would want to foul and all you have to do is click that button. There also needs to be more help in stopping fast breaks since many times someone just runs down the court while the defender is behind them and they have an easy slam. There is also a problem when the opponent(CPU) gets an inbound on there side of the court where they always have a really easy lob to slam. Finally there needs to be a boost for defensive rebounding. Why is the CPU ever grabbing nearly as many offensive boards than the defense.

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