Hoop Land 4+

2D Pixel Basketball Simulation

Koality Game LLC

Designed for iPad

    • Free
    • Offers In-App Purchases

Screenshots

Description

Get ready for tip off at center court in the latest hoops title by Koality Game! Choose a league, select a team, and build your roster into a champion through the college draft. Dribble the ball up court and cross-over your opponent for the step back three. Swish! Or run a fast break offense and throw the lob to your teammate for the alley-oop. Slam dunk! Either way, you can become the next dynasty in the hottest basketball simulation game on the market. Welcome to Hoop Land.

FRANCHISE MODE
- Scout and follow the top prospects in college
- Draft or trade your picks to upgrade your roster
- Develop your players and create the greatest dynasty of all time!

COMMISSIONER MODE *
- Control all teams or let the CPU make every decision
- Play, spectate, or simulate any game around the league
- Watch your league evolve over an endless amount of seasons!

CUSTOMIZATION *
- Fully customize leagues, teams, and players
- Create your own draft classes to import into Season Mode
- Import or export custom leagues to share with the community!

* Hoop Land is a PREMIUM game. You are free to download and play unlimited seasons in Franchise Mode but Premium Edition is required to unlock all modes and features. The game contains no ads or other micro-transactions.

What’s New

Version 1.06.2.1

Version 1.06.2.1

- Fixed inability to edit uniform number in league customizer

Version 1.06.2

- Improved All-Star roster selections
- Increased All-Star votes for players playing for the host city
- Increased minimum games requirement for default 6th Man of the Year award to 50%
- Increased minimum games requirement for default Most Improved Player award to 50%
- Increased chances of dying from old age
- Decreased minimum age allowed when editing players to 17
- Decreased chances of Facial Hair 14 generating on new players
- Limited uniform numbers to only those the player has worn when retiring numbers
- Fixed Hall of Fame now counting championships towards player’s Hall of Fame value
- Fixed all-time franchise leaders displaying incorrect totals
- Fixed incorrect teams in game summary after live simulating last game of the day
- Fixed incorrect home court advantage for team with worse record in the finals
- Fixed player’s finals stats not showing on the finals award screen
- Fixed past season awards displaying incorrect player stats for playoffs and finals awards
- Fixed playoffs and finals awards appearing after the completion of play-in games
- Fixed top story for start of new season linking to a player
- Fixed ability to sign free agents with low interest when the player has no other offers
- Fixed ability to edit matchup location on first day of college season
- Fixed inability to exit game in progress after viewing historic game data
- Fixed inability to edit players in Commissioner mode
- Fixed inability to edit All-Star rosters in Commissioner mode
- Fixed 100% win percentage display in team rankings screen
- Potential fix for player getting duplicated when releasing from roster

Ratings and Reviews

4.3 out of 5
1K Ratings

1K Ratings

Chfjsnxjamdlvncmw ,

Game needs a little more tweaks

I’m not asking for it be similar to something like 2k but I would be great if players were more involved when playing defense and if a player blocks a shot it should go backwards instead of there being a chance for the shot to go in another thing is there are small amount of bugs such as players doing the same crossover and for it to be slightly more realistic just because a player is hot doesn’t mean they should be able to make any shot(specifically pg) you can easily go at least 10/10 even on all star and vise versa for when a player is cold they should eventually make a shot and not have to be wide open so they can finally make a shot

dop3baby ,

There’s More…

As a super fan of HLT, the wait for HL seemed like forever but was well worth it. The attention and effort paid to the minutia of little physics details makes for a game that surpasses what one would reasonably expect for an 8-bit basketball game. Having read other reviews, I must say that I’ve been fortunate enough to not encounter any of the bugs others claim to experience. There are some aspects of the franchise mode that are still missing, but I’m either aware or just placing my well deserved faith in Koality’s further development of the game to add them down the line. We know trades will be added soon, which is pretty much requisite for a full fledged league mode. Absolutely NEED and hope for the addition of a simple HOF line in HLT if not something statistically more elaborate. A big specific for me with switching my legacy league over to HL would be the transfer and inclusion of our HOF from HL, which would include individual accomplishments already on the resume of current and soon to be retiring players. For example, I have a player from my legacy league soon to retire, but on the cusp of setting a new record with his 7th championship. I really hope those sorts of statistical details can be incorporated and not lost. My only complaint really, would be that the CPU offense is very basic quite often with little to no ball movement and no attempt to make obvious passes to open teammates. Otherwise… excellent so far and can’t wait for more!

hudntin ,

Minor fixes

I really love this game. It is a better version of retro bowl. And I have played it for over 70 hours now and I have a few things that NEED to be changed. There needs to be an easier way to intentionally foul in this game. It is the most frustrating thing ever being down 1 or 2 and theoretically still having a chance but then not being able to foul because the controls are so difficult. There should be a button in the bottom left whenever you would want to foul and all you have to do is click that button. There also needs to be more help in stopping fast breaks since many times someone just runs down the court while the defender is behind them and they have an easy slam. There is also a problem when the opponent(CPU) gets an inbound on there side of the court where they always have a really easy lob to slam. Finally there needs to be a boost for defensive rebounding. Why is the CPU ever grabbing nearly as many offensive boards than the defense.

App Privacy

The developer, Koality Game LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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