Hoppy Towers is a minimalistic one tap game. Time your jumps up and your dashes down so that you merrily hop your way from one tower to the next.
Be sure to dash down to destroy rocks, bounce on leafs for an extra boost, avoid getting egg on your face and most of all have fun!
-Enjoyable minimalistic graphics
-Simple one tap gameplay
-Endless tower hopping
-6 quirky cute characters
-Upbeat tunes by Ben Burns
Hop your way from tower to tower to tower to tower with Hoppy Towers today :)
Ratings and Reviews
Great! But you have to buy the characters
This is a great game! I just got it so I don’t know if you unlock them or what. But you have to buy the characters. Like I said, I just got it. And I don’t know if you unlock them once you get to a certain level or something. But if you do have to buy them, I don’t think it’s the best thing to do. But good job making the game though!
Just another review
“At the end of the day developers need to make money and [selling characters] is one way to do that.” - Publisher in regards in having only the ability to purchase new cheaters
This statement peeved me as a developer and shows a blatant disconnect from users. You know that you are able to generate value and income by not directly monetizing all features right? That building an ecosystem where users enjoy your game and share with their friends you gain a larger pool of uses willing to spend money, right? That by monetizing everything actually decreases the pool of uses that will spend money on your game? By this account you’ll need to cash in on the small pool of uses investing in you and raise in game prices.
Besides the blatant disconnect the publisher here has, this game is alright. Not ground breaking (well I guess it sorta is 😉), cute graphics, and so on. Not going to change the world with this game but has solidified what this publisher thinks of their users and what fruit their future projects will bear.
Fun but feels half baked
The game is fun and I do like playing it when I just need something quick to do, but the game mechanics don’t make sense and feel unfinished, the leaf thing I have no idea what it does because I haven’t survived long enough to fill the meter, and you can only pick up leaves if you just hit them and don’t slam, which may be on purpose but it’s not explained to the player, it is possible to jump inside pillars and travel a decent distance doing so which definitely does not seem intentional, the game feels like a school project for a game design / computer class, it is good but it could use some polish
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Playstate Studios Pty Ltd
- 258.2 MB
- Requires iOS 8.0 or later.
- Requires iPadOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
English, Danish, Dutch, Estonian, French, German, Indonesian, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Thai, Traditional Chinese, Turkish, Vietnamese
- Age Rating
- © Playstate Studios Pty Ltd
- In-App Purchases
- Premium $2.99
- Unlock Dino Character $0.99
- Unlock Fox Character $0.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.