As the head coach of a college football program, you make the calls. Recruit fresh talent, build an unbeatable playbook, and make risky plays for big payoffs. Join forces with players from around the world to form alliances and take on rivals. With big dreams and even bigger challenges, the team will rely on your leadership to take them to the top. Will they make it to the Hall of Legends?
Rise to the challenge, with Rival Stars College Football!
● Hundreds of athletes to recruit, train, and level up. Boost player performance and propel your team towards legend status!
● Manage YOUR team, YOUR way. Develop winning strategies, call the plays, and make tough decisions on the field!
● Action-packed live global tournaments have you going head to head against real world opponents! Rise through the ranks to win big rewards!
● Team up with others by joining an alliance or forming your own. Share strategies, chat with friends, and compete against rivals.
● Witness the hard hits and big plays up close in game highlights!
Rival Stars College Football is free to play but offers some game items for purchase with real money.
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Monthly VIP Subscription for 1 Month with great daily in-game benefits. This subscription will auto-renew every month and must be cancelled at least 24 hours before renewal.
Monthly VIP Subscription will renew automatically unless auto-renew is turned off at least 24-hours before the end of the current period. Payment will be charged to iTunes Account at confirmation of purchase. Account will be charged for renewal within 24-hours prior to the end of the current period. Renewal costs 9.99 USD/month (or local equivalent).
Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user's Account Settings after purchase. No cancellation of the current subscription is allowed during active subscription period. Any unused portion of a free trial period, if offered, will be forfeited when the user purchases a Monthly VIP Subscription, where applicable.
-General bug fixes and server improvements.
Ratings and ReviewsSee All
We admit it—we’re armchair quarterbacks. So Rival Stars’ speedy sessions of play-calling and team-building had us from the moment we passed when the D was expecting a run. From there, we got lost in building a dynasty by recruiting prospects and training up legends. Now we’re just waiting for our real-life alma mater to call…
Love it but issues
Love this game it's very simple but is fun and the grind to upgrade your team is addicting.
That being said the grind for upgrading is my concern especially for later in the game. I quickly realized that upgrading my training giving me more upgrade points per win is what I should focus on so I upgraded a player to level 10 to try to create a legend but didn't realize you need a duplicate of that card to do so. It concerned me because it seemed to get duplicated you would need to drop money on the game cause of how hard the recruiting currency is to get. But at the same time I was fine as I had two guys with duplicates making me think when I make those legend I'll go from 1 prestige to 3 and be able to upgrade my training facility...but no, making a legend player only increases a bar that needs to be filled just to get 1 prestige
this to me is a major concern as I will probably need 4-5 legends to get to 3 prestige, not only that but further in to the game when I need to upgrade it more as training players gets more and more expensive how will I be able to keep up with the demand for duplicates of players as the currency to get players is just as hard to get? Seems like I'm going to end up hitting a brick wall where I need to pay to play after being teased with a great game but I hope I'm wrong
You want a game where you don’t get to spend your money on anything else but this game? Well you’ve come to the right place. Once you start you get really excited. Recruiting? Check. Play calling? Check. Player advancement? Ding ding ding we have a winner, right? Wrong.
You could effectively raise your player to max and he won’t be nearly capable of doing anything the next star up would do. Which really wouldn’t be so bad. Except for the fact that when you do pull a 5 star the game says “ooh good job, now pay me to keep him.” And yeah that’s like $5. Good luck getting me to pay $5 per position. If you don’t pay he drops down to a 2 star and is near useless especially since most of your PvP rival teams are all hardcore pay-to-win players with 4-star, and 5-star talent loading their rosters. Not to mention the fact that these spinners seem fair to begin with. But wait till you get about 4 games in. Then you look at how much of an advantage you have (near 60% red) yet 4/5 times they’re gonna make it whereas if it was slanted the other way around good luck EVER making that play.
All in all this game did was raise my hopes for something decent, then toss me in the dirt, grind me under its heel then spit on me for good measure. Don’t let it do the same to you.
- Prodigy Design Limited T/A Sidhe Interactive
- 306.1 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, Danish, Dutch, Finnish, French, German, Greek, Indonesian, Italian, Japanese, Korean, Malay, Norwegian Bokmål, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Thai, Traditional Chinese, Turkish, Vietnamese
- Age Rating
- © Prodigy Design Ltd
- In-App Purchases
- 400 Gold $4.99
- 1000 Gold $9.99
- 2200 Gold $19.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.