Volume 2 will be available on the App Store on July 12th 2022 as a separate app with 5 new games from the creators of If Found..., Panoramical, Cibele, Moncage, & more!
The Triennale Milano Game Collection is a virtual exhibition of video games created for the 21st International Exhibition of Triennale Milano by five of the world’s most renowned independent game designers, showcasing these artists’ experimental approach to interactivity.
The five featured artists are: Mario von Rickenbach & Christian Etter (Dreii, Plug & Play), Tale of Tales (Luxuria Superbia), Cardboard Computer (Kentucky Route Zero), Pol Clarissou (Orchids to Dusk), and Everest Pipkin (Mirror Lake).
Each week for five weeks a new game was made available in the collection. These games are self-contained takes at interactive narrative, puzzles, and exploration.
The Collection is curated by Italian game designer Pietro Righi Riva and the virtual space in which the exhibition takes place is produced by Italian game studio Santa Ragione, makers of the “Best of 2014” AppStore hit FOTONICA.
[Week 1] Il Filo Conduttore by Mario von Rickenbach & Christian Etter (Switzerland), is a small story about about a cord, which hangs down from the top, overlooking a handful of delicately arranged objects.
[Week 2] LOCK by Auriea Harvey & Michaël Samyn (Tale of Tales, Belgium) is a small exploration of the universe, as previously imagined: based on cosmologies which place the Earth, and thus humans, at the center of the universe, Loci Omnes Caelesistis Kyries shifts between a simple diagram and a fascinating machine.
[Week 3] Neighbor by Jake Elliott, Tamas Kemenczy & Ben Babbitt (Cardboard Computer, USA) is the story of a wordless friendship that evolves over time, set in a small underground domicile and the patch of desert above it.
[Week 4] A Glass Room by Pol Clarissou (France) showcases pictures and animated sequences from Pol Clarissou’s own life. The flickering photographs projected on virtual walls create a narrative that evolves as the player manipulates the device.
[Week 5] The Worm Room by Everest Pipkin (USA) is a first-person exploration game which exists as a series of endless glass greenhouses that the player may wander through for the same reasons one visits a physical botanical garden; to walk, to take in beauty, to learn.
** Triennale Game Collection is designed for iPhone 6 and above. It is NOT compatible with iPad2, iPhone 4s, iPod touch 5th generation, iPad 3rd generation, or the iPad mini 1st generation
Support for new hardware and screen ratios, better memory management, many minor fixes and improvements.
Ratings and Reviews
Beautiful but kind of boring
To call the first game a game is a stretch. There's not much for you to do as the player. It really is just a visually beautiful story about a still life that you can interact with a little bit. Even so, the graphics were nice and the quietness is relaxing once you stop expecting to play a game. Interested to see the next in the series.
10 out of 10
It a good app is 10 out of 10 it’s a good app for stalling time just like me I have to go to work for 7 hours and it get boring so this is a good way to do that it is awesome i have so much fun it is really useful if your no the road or if you have a rowdy kid it a nice way to settle them down and it really does work it just like fortnite not really thow I have fun with it and it so cool
you don't get it
i thought this was beautiful- maybe not in the gaming aspect, but in the art aspect, it was lovely !!!!!
it wasn't meant to be a "game" more or less, it was just pure art, and if you can't appreciate that, then good for you.
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- La Triennale di Milano
- 912.6 MB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 9+ Infrequent/Mild Mature/Suggestive Themes
- © 2016-2022 La Triennale di Milano