A beautiful puzzle game with unique mechanics that blends isometric architecture and turn-based movement into an exciting medieval game world.
Shift and rotate the world to change perspective. Solve tricky puzzles to deceive and defeat the evil enemy and its servants.
=== FEATURES ===
• 5 chapters & 40 challenging levels
• One-of-a-kind gaming experience
• Beautiful cubic architecture
• Various enemy types
• Fierce boss fights
• iCloud sync
=== RECEPTION ===
"A modern iOS masterpiece" ~ Mac|Life
"Magnificent rotating puzzles" ~ Kotaku
“Relaxing and challenging at the same time.” ~ The Verge
"A Masterful Puzzle Adventure" ~ PocketGamer
"Absorbing Brain-Pleaser" ~ Macworld
"Looks and sounds amazing" ~ Stuff
Bug fixes and improvements.
Ratings and ReviewsSee All
You don’t have to be a spatial genius to love this gorgeous puzzler—though its creator, architecture student Miro Straka, sure is. He’s figured out how to make a game where waging war on rotating cubes is, for all its intricacies, amazingly easy to get into. As bosses, teleporters, and other new wrinkles appear, the levels just get that much more fascinating—and incredibly fun to play.
A mad cross between Rubik’s cube & chess
I love both the game itself and the visuals, which are in the neighborhood of Monument Valley’s minimalism without feeling like a wannabe. It grows progressively more puzzling as unexpected twists in gameplay mechanics limit or altogether cancel out earlier, easier ways to kill the opponents. This game makes me wrack my brain and look for patterns and think several moves ahead. Still not all the way through it. And when (if) I get to the end, a do-over awaits because the game judges and awards you if you can complete a given level in fewer moves and also tells you the fewest number of possible moves for each level.
Oh and there’s a brain-bogglingly cool AR mode, in which you walk around the game instead of turning the game on the screen when your guy has been rotated to the opposite side. Just bonkers. I love it. I’d give it 6 stars if I could.
Also, there is a sequel called Euclidian Skies. Just bought it today. I hope it measures up to the very high standard the developers have set for themselves here. Judging by the preponderance of 5 star reviews, I suspect it does.
Worth the price of admission
I actually enjoyed the game enough to give it a 5 plus. A little quirky using an iPhone, so my little guy didn’t always end up where I wanted. I did navigate the game without one hint, walk-through or like, some parts were easy some not so. On the not so I would usually give it a rest, then tried again another day with better results. One problem was being locked into one perspective on moves possible when you need to approach the puzzle a little differently. Good example of that is the aligned bridge level. If you’re good at 3-D space I’d give the game a try. I have an iPhone seven and had no problems with it although it did eat through my battery life a little quicker than normal
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- kunabi brother GmbH
- 372.2 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Russian, Simplified Chinese
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2017 kunabi brother
With Family Sharing set up, up to six family members can use this app.