Nice to have you here.
We prepared a few tests.
Collect all coins.
Die to succeed.
— the professor
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Never before has a mobile platformer felt so juicy – perfect controls for super precise speed runs in over 150 levels.
Prepare to chop, impale and crush your character in pursuit of the last coin of every level – Because when you die, it’s far from over.
+ iPad Pro 11"
Ratings and ReviewsSee All
To die or not to die
I was almost late for work this morning! It’s a fun game! Easy to pick up and play. I pre-ordered it (never done that before) I’m only about a 1/4 of the way through but I’ve been playing nonstop since I woke up and SAW (heh!) that it had downloaded. I wonder if there will be other death traps later on in the game. It would be nice to have numbers on the levels after you beat them so you can see which one is which when going back for the time bonus. Speaking of the time bonus it really adds a whole new aspect to the game. Even though you might get it on your first try I feel like I could play through the whole game first and then go back for all the bonus stars and still enjoy it. The music is good (electronic). It varies from scene to scene so it’s not always the same. And the “researcher’s” voice! Umm, I was playing with the sound off for the longest time and then when I turned it on I just about fell over. The menu is over (swipe) to the right and you can customize what kind of experience you have, which is nice. I don’t often write reviews but I’m pretty happy with this little game. It’s a great little life...errr time waster!
Pretty Good Game So Far
I’ve only been playing this game for about 5 minutes, but it’s really kept me interested during this time. Good music (I usually find game music annoying), easy controls, fun in general.
Ok...I’ve had the weekend and some of last week to see what I like and dislike about the game. The controls are still pretty great, and while I thought the lack of jumping would be sort of annoying, it adds more difficulty to some situations that would be easy on their own, which I like. I like that it takes only a second to reload the level after you swipe down, which makes it less frustrating when you die (which you will a lot on some levels). All around, I simply love this game for it’s simplicity and that it’s a game you can pick up for a couple minutes and then set down. What I don’t like: It should really have level numbers on the little icons if you want to go back to a specific one to get the fourth “time coin”. On that topic, the timer to give you that coin is very short (make it a bit longer). Oh, also make more levels because I’m gonna finish the game soon. I love the game, great work!
Creative, but sickening.
Let me start this review by commending the team on a well thought out platform puzzler. With intuitive level design, See/Saw offers fun but not complicated gameplay and is great to work on sporadically through the day. If only I could finish the game: See/Saw is giving me severe motion sickness.
I’m not sure why this is happening, but I can only manage to play two or three levels without experiencing a rash of vertigo. It’s both saddening and sickening, because I want to continue but physically can not stand this game. This has never happened to me in years of mobile gaming, and I am truly saddened.
I am by no means upset at spending money on quality gameplay, but head this warning before you make your purchase.
Developer Response ,
Hello, if the tilt effect is causing sickness for you, you can turn it off in the menu.
- Philipp Stollenmayer
- 22.4 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, Arabic, Chinese, Dutch, French, German, Indonesian, Italian, Japanese, Korean, Norwegian Bokmål, Polish, Portuguese, Russian, Spanish, Swedish, Thai, Turkish, Vietnamese
- Age Rating
- Frequent/Intense Cartoon or Fantasy Violence
- Infrequent/Mild Profanity or Crude Humor
- © Philipp Stollenmayer
With Family Sharing set up, up to six family members can use this app.