Can you stop the Insurgency? From the creator of Plague Inc. comes a unique and deeply engaging political/military strategic simulation.
The war is ‘over’ - but we all know that doesn’t mean anything. To stabilise the country, you need to balance military and civilian priorities to win the hearts and minds of the people, whilst also stopping insurgents from seizing power!
Rebel Inc. is the brand new game from the creator of ‘Plague Inc.’ - one of the most popular paid games ever with over 130 million players. Brilliantly executed with beautiful graphics and critically acclaimed gameplay - Rebel Inc. offers a deeply engaging, strategic challenge inspired by the complexities and consequences of modern counter insurgency.
◈◈◈ #1 top paid game globally ◈◈◈
▶ “Rebel Inc. lets everyone wrestle with the messy challenges of post-conflict recovery and better understand the complex realities of building peace.” - World Bank Global Lead for Stability, Peace and Security
▶ "Highly rewarding spiritual sequel to one of the App Store's biggest hits." - Pocket Tactics
▶ "Surprisingly sophisticated... even better than some of the stabilization training software I have seen in government use" - PAXsims
▶ "Rebel Inc. is fascinating and fun" - 148Apps.com
▶ "Another great game and a worthy successor to Plague Inc" - App Store review
▶ "If you love strategy games then this is the game for you" - App Store review
▶ "Brilliant game, the gameplay is interesting and the strategy is intuitive!" - App Store review
▶ "Unlike anything I’ve played on here before" - App Store review
● Stabilise 7 richly modeled regions
● Innovative representation of counter insurgency tactics
● Fund realistic initiatives to empower the local government
● Highly detailed, hyper-realistic world based on extensive research
● Intelligent strategic and tactical AI
● Sophisticated narrative algorithms shaped by your decisions
● 8 unique governors with radically different abilities
● Comprehensive in-game help and tutorial system
● Full Save/Load functionality
● Internet connectivity not required
An important note:
Although a fictional game, Rebel Inc. looks at important real world issues and we have made every effort to deal with them sensitively. The game has been extensively researched and has been developed in cooperation with leading regional politicians, business people and journalists as well as international charities, experts and governments.
Rebel Inc. is now fully localised in English, French, German, Spanish, Portuguese, Italian, Korean, Japanese, Chinese (Simplified and Traditional), and Russian.
Special sale price to celebrate the launch of the game!
I’ve got lots of plans for updates! Get in touch and let me know what you want to see.
James (the designer)
Contact me here:
Follow me on Twitter:
Rebel Inc. Update 4 - The Azure Dam expansion
New map: Azure Dam - Rebuild a vast dam to prevent catastrophic floods and ensure stability in this arid region. Protect vulnerable supply convoys en route to the dam site, but beware - Insurgents forces will launch aggressive raids to destroy them!
New Governor: Development Director - This skilled micromanager deploys civilian experts to prioritise zones for development and rapidly stabilise key parts of the region. High performance. Delivered...
All new civilian ‘concerns’ mechanic - Wondering how to best win hearts and minds? Now you can gather intel on zones to discover if civilians need specific initiatives. Strategise and stabilise on a whole new level!
Numerous balance tweaks, fixes and improvements including further AI enhancements.
As for the future, we’ve got a whole bunch more ideas for new maps, governors and more still to come. Let us know what you would most like to see!
1.4.1 - New content automatically unlocks if previously bought
1.4.2 - Fixed region zoom issue
1.4.3 - Tweaks to game balance on lower difficulties
1.4.5 - Fixed Warlord unlock bug, fixed Insurgent fleeing bug, improved Garrison placement AI
1.4.6 - Added Turkish language support
1.4.7 - Added Pashto and Dari language support
Ratings and ReviewsSee All
Amazing Game, some small problems
The experience with this game is great, and can become arguably better than plague inc for people that want a more active experience with more events going on and more to do in general. The problems start with the insurgent behavior, as it can become very annoying and boring to fight them, as they can and will escape if you leave any sort of small weakness, no matter how insignificant. Instead, a way to make the game stay as difficult but less boring could be to make it slightly easier to take out insurgent groups, with less of a need for absolutely perfect securing of the forces, but make it also a little easier for new pockets to start up, keeping a consistent balance until your upgrades can overpower the insurgents in general. Only other problem is the very slow progress in getting more options, such as the maps and advisors, although that is not too bad. A better way to go about that could be to slowly update the game adding new maps, creating a tier system of maps where each tier has 2 or 3 maps which if you beat a certain tier enough times on normal, you unlocked the next tier of maps for some more possible variety Other than that, the game is great for Plague Inc players that want a more active gameplay with more variety.
Good Game, nerf insurgents
The game is extremely well polished, the design is simple and strong. But the insurgents are way too powerful. When I block out insurgents from escaping and have another unit destroying them they push on my blocking units. Once they get repelled the insurgents don’t go back to where they came from, they just walk through my troops like nothing happened. Also, it is extremely annoying (and unfair) that once I stop insurgents in one area and make sure for the red goes away I relocate my troops to stop the next insurgents, 5 seconds later they just reappear at the area I just cleared. And now my reputation is down halfway. Also, the mountain map’s descriptions says that the only way around is through the valley, a whole bunch of lies. The game would be more interesting if you can’t travel through mountains (neither can insurgents) So the choke point would actually be important to take, the mountains are a huge pain to deal with.
Edit: Thank you for responding, Ndemic. I really love your games and find them a fun but challenging experience. They work the brain in ways I never thought were possible. Also, After beating the mountain level I’ve noticed that I had been doing it wrong the whole time. Also, I’m not the best tactician so that might have contributed.
Developer Response ,
Thank you for your feedback. Sorry to hear that you're having some trouble with the game. We're here to help where we can! Try searching our Reddit to see if other players have any advice for you.
Thoughtful take on a complex topic and an engaging game too!
Despite the simple interface, there’s quite a lot to this game. Learning it is a real joy as you’re forced to grapple with some real life decisions where the morally “right” answer might cause more problems than a messy compromise. The game’s economy is pretty well balanced too and I constantly find myself wanting to buy two or three upgrades, but only having the money for one. It forces you to prioritize, which is really the meat of the game. The push and pull between the military affairs in the war and the civilian “hearts and minds” is excellently captured, as committing too much to one of the other will result in a mission loss from the other. It’s all about striking the right balance.
That being said, there is an optimal build/tactic order in the game, and once you figure it out, the game becomes relatively trivial even on the hardest difficulty. But, there are plenty of achievements to go after. And, the bonus maps they’ve been adding to the game include extra stressors that can mix it up even the dominant strategy.
Best of all, this is a game with unlocks! You can shortcut them with money, but if you want to see everything for only your initial buy in, that’s possible! Highly recommend on that business practice alone.
In-App PurchasesSee All
- Ndemic Creations LTD
- 242.9 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Realistic Violence
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2018 Ndemic Creations LTD
- In-App Purchases
- Region Tour $3.99
- Southern Desert Early Unlock $0.99
- Pistachio Forest Early Unlock $0.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.