Play cards, build your deck to get the best combos! In Pirates Outlaws pick a character with a pre-made deck. Explore and manage your expedition to get more gold and reputation. Manage your deck and ammo to defeat enemies’ strategy, in a turn based combat system.
The path to become a wealthy and respected Pirate will not be easy!
BATTLE: 100+ outlaws and defeat 50+ unique bosses in a turn per turn card combat system.
BUILD YOUR DECK: Play your cards and manage your Ammo for the best combo. Build a strategy around 14 playable characters with a pre-made deck and unique ability.
COLLECT CARDS AND RELICS: 500+ Cards to collect and 150+ Relics to discover from 6 varied chapters.
SAIL FROM ISLE TO ISLE: on a procedural generated map and choose your path among battles, events, market and tavern.
EXPLORE: 6 unique seas and chapters with their own difficulty and secret.
BATTLE: New Champions to defeat in a new game mode.
EXPLORE: 6 chapters' cards, relics and enemies gathered in a single arena and a new way to loot and progress after each battle.
COLLECT: New skins to collect for each character.
CHALLENGE: More challenge with New Trophies to complete.
Languages: English, Chinese, Traditional Chinese, French, Korean, Spanish, Japanese, Russian, German
1. New Game Mode: "Tavern Brawl";
2. New Card Package : "Brawler";
3. New Hero: "Inventor".
1. When the relic “fossil” was triggered by the upgraded “Collect Weapon”, player would lose 1 extra ammo;
2. When attack specter enemy in soul status with an “always hit” attack, the status can’t change back sometimes.
Ratings and ReviewsSee All
Great game, few addition ideas
I’ve never been a fan of digital card games, but this one’s honestly a blast and I can’t stop playing. Visuals are amazing and the game plays spectacular.
I have three suggestions for the developers, if they read this.
The first is to add some transitions or cinematic before and after a fight. It feels a little bland cutting straight from your boat on the sea to a fight, and then from your finishing blow to the loot screen. Simply making your final hit slow motion would make each fight feel a little more important, or giving some quick, dramatic cinematic at the start would give each fight a little more depth to it.
Secondly, I think some of the combat sounds could be swapped for something more suiting. I haven’t played the entire game yet, but I feel like the gun shots could have more of a crack to them, and the smoke bomb, punch, shield, etc. could have a little more individuality.
Lastly, (although this could come later, I haven’t played all the way through), I personally want to see a little more individuality for the players experience. What I mean by that is adding some dialogue, or letting the player recruit a few pirates to join their adventure.
Maritime Slay the Spire
I have played many turn based games in my time and this is one of the most enjoyable I’ve encountered. I never review and I never consistently play mobile games but this game got me to do both. I am by no means a mobile gamer but I think this game is very deserving of 5 stars. Great fluid combat, interesting cards and mechanics, and interesting character choices make this game great. I will say this game is not for those who do not like to grind. It is also not for those who do not like IAP. I think this game deserves the cash I’ve spent and I will continue to support it as long as it is being supported by the developers. The only complaint I have is that the “AP” system seems kind of tacked on. The only real use I can see for it is limiting the amount of gold you have late game so that you don’t have a near limitless supply. Even then, it feels like a very unnecessary addition to the game. From a realism standpoint, even though this game isn’t very realistic, it makes no sense to me why your ship would take damage to the point that it sinks from doing what it was built to do, sail! Overall great game and would highly recommend it to anyone looking for a grindy mobile game to sink some free time into
Please fix repute
As title suggests, this game stands out to me. I’m constantly multi tasking and this game is perfect to be able to pickup and put down at any moment without losing progress. Not easy by any means, but I have beat it around 5 or 6 times after grinding to get the sword master. I would be interested in other melee classes if they decide to make them as well. The relics are very cool and I appreciate the pace at which you level up and unlock cards, in a way it forces you to master what you’re given before getting something new.
The only problems I have with this game are that sometimes you take damage by attacking for no known reason. No status, no self harming cards, some enemies just hurt you when you attack which is frustrating not to know.
The other problem I have is that every time I was able to buy new maps and pirates with respute I had earned, but for whatever reason as soon as I got enough I was unable to use it. Idk what happened, I was really looking forward to the new map and character, but repute doesn’t register when tapped so far only gold
- Fabled Game Limited
- 207.8 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, Simplified Chinese
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- © Fabled Game Limited
- In-App Purchases
- Booster $2.99
- Admiral $2.99
- 10000Gold $4.99
With Family Sharing set up, up to six family members can use this app.