Can you drive the Secessionist into the Fort Sumter trap that gave Lincoln his historic victory? Can you successfully use the issue of States Rights to divide Northern opinion? Fort Sumter let’s you explore this seminal moment in American history in a fast-playing, easy-to-learn game.
The country is on the verge of being torn apart so how will you act? Fort Sumter: The Secession Crisis is set during the events that led to the bombardment of Fort Sumter and the start of the American Civil War. The game takes the side of either a Unionist or Secessionist who must work to preserve the Union or follow the path to dissolve it.
Each player uses an area control mechanic to place, move, and remove political capital. The location of political capital determines who controls each of the four crisis dimensions - Political, Secession, Public Opinion, and Armaments. After three rounds of play, the game culminates in a Final Crisis confrontation.
CDG (Card Driven Game) system designed by Mark Herman
Civil War Historical setting depicts the actual events of the crisis
Immersive voice over and audio that recreates the sound of that era
A.I. Opponent for Offline Play
Asynchronous or Real Time 2-player Online Game Play
**AN INTERNET CONNECTION AND PLAYDEK ACCOUNT ARE REQUIRED FOR ONLINE PLAY**
Per our Terms of Service, you must be 13 years old or older to use the Playdek online games service.
Updated 4 cards based on a clarification from the designer:
- Fugitive Slave Law
- Social Elites
- Russell of the Times
- Seizing Federal Armories
Plus additional minor bug fixes
Ratings and ReviewsSee All
My initial review of this game was negative. I found the rules to be a bit confusing, and the app froze on me twice. But then I played a few more games. And the more I played, the more I liked it.
Second edit: I’m adding another star. This really is a five-star game. I am particularly impressed with the programming. It’s easy to see the cards, and it’s easy to move the tokens around. Well done!
Bug? Game log stops at final crisis.
Update to review- thanks for the turn indicator. A new problem is the log stops at the final crisis (at least I've noticed it in my current game wherein the final crisis was triggered by cubes in 2nd turn.). There is, afaik, no way to tell what opponents previous cards were, nor what either of their or your cube moves were. It's really important to be able to see that. 5 star after that gets fixed.
Good game but, afaik, there is no way to tell whose turn it is in a multiplayer game. When you play multiple games, it is extremely annoying to go through the games to find the one where is your turn. Also the AI is weaker than I'd have expected. A decent neural net should have been able to make a reasonable AI I'd think.
Solid digital version
This is a smooth implementation of the excellent GMT board game. It plays well and has a fairly intuitive interface. No complaints, I’m enjoying it thoroughly!
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.