Serious Tower Defense PvP!
Random Dice is an exciting tower defense game where you set up dice towers with various abilities and defend incoming enemies.
When you merge the same type of dice with the same number, you will get 1 level higher dice tower.
But remember! The tower type changes randomly when you merge them!
It will get more and more difficult for your opponent as you fend off incoming enemies longer and longer.
Apply various strategies based on your opponent's deck.
Mix and match various dice and create your best and powerful PvP deck.
- Initial Overwhelming Deck
Use very powerful ATK deck and overwhelm your opponent before he can build his strength.
- Build-up Deck
Overcome the initial difficulties and build up your strength for that killer attack!
- Balanced Deck
Manage your towers for the long-run and lead your opponent to make a mistake.
In the Alliance Mode, you cooperate with another player to fend off the waves of incoming enemies.
You can get new dice by playing the Alliance Mode.
Collaborate and fend off incoming waves as long as you can.
Diverse strategies can be applied depending on the decks of you and your ally.
- Exclusive Common Unit Deck + Exclusive Boss Deck
One player fends off incoming common units while the other player builds up to complete the towers that can block the Boss.
- Slow Deck + Damage Deck
One player sets the deck that cuts off enemy's path while the other player sets the deck with high damage dealing towers.
- Fixed some bugs.
Ratings and ReviewsSee All
This game has so much potential, not quite realized.
I don’t think I’ve ever stuck to one mobile game like this one before, and I know that means something. The game strikes a balance of luck and skill, a lot of that skill comes down to knowing how the luck works and how to build your deck around risk vs. reward mechanics, and overall knowledge of the dice in the game. There are some power plateaus around acquiring certain OP dice, but I have never felt that I needed to spend money (nor have I) to advance at a reasonable pace. Like a lot of the player base, their are some valid criticism. The servers, although recently greatly improved still seem very unstable and unpredictable in certain moments. The matchmaking can pair wildly different level of players, but in my opinion that keeps queue times lower which I’m okay with. My main criticism is the lack of detailed information on the dice numbers and mechanics. I think players should be able to see the effects and numbers of dice in more in depth ways. For example, what is the actual value of one 3-dot die compared to three 1-dot die? I have been able to deduce that there are big diminishing returns when you start to combine dice but I would like to know the values. I think this would advance the PvP scene and make players feel more skilled than luck. Thanks for the game!
Good concept, keeps my attention
Like most of the game. Has two types of games you can play. Pvp, or co-op. There is a tournament mode, but that is pvp made more complex.
Graphics are simple but can be upgraded in game for coopins. Gameplay rules are easy enough to follow, but number of options for building dice sets adds a complexity and personal style to your gameplay. Servers seem busy enough and getting matches is reasonably quick. Actual pairings are spotty and can make advancements difficult.
My main complaint, the one that has prevented me from buying in game stuff with real money, is the assassin dice inclusion. It’s the one dice that allows you to destroy a piece on the others board. Giving you an upgraded die and downgrading an opponents die. It’s so frustrating to loose pieces you build up. Only defense is to actively combine the targeted die with another in a different square, except the time allowed for this defense is about 1 sec. Not the long targeting display you get with a boss, it just comes with very little lead up and increases the tasks required to achieve victory, to a factor that makes the game unenjoyable. It has taken me back to old days of raging out over a video game.
In short, good enough to get me wanting to play and emotionally invested. Infuriating enough that I have looked for other games to play on the store instead of instantly playing this.
This Game is... Random
This game has the potential to be a 5 star game, but there are to many game mechanics that really hold it back. This game is truly random, nothing about this game is skill, that needs some kind of change. Games last due to competitiveness, this game starts to have that until 1/5 dice you out in your deck never appears on the board or is the only one to appear and it’s aggravating because you can’t do anything to beat your opponent due to it. There are 3 legendary dice that if you have you win, growth, joker, and blizzard. These 3 dice will win many games and they take wayyyy to long to get. There are gem challenges in the game, they are wildly unfair. You pay 100 gems which take up to a week of playing everyday to get. You have the choice of 3 dice 5 different times and they could easily all be trash and hard to make a competent deck out of. The opponent you play against could just luckily have better dice and deck. Last issue is with matchmaking. The co-op pvp matchmaking is great, a mix between experienced and new players that you may have to carry. The matchmaking for the gem challenges are wildly unfair you could be a class 3 vs a class 14 which means they have won thousands of more trophies then you and have wildly more experience in game. This needs to change. If these issues can be worked around or fixed this will easily blow up and become a wildly successful and fun game.
- Crater Co., Ltd.
- 288.2 MB
Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- © 2019 111percent Inc.
- In-App Purchases
- 80 Diamonds $1.99
- 500 Diamonds $4.99
- 1200 Diamonds $9.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.