OLO Loco is a screw-loose shuffleboard game perfect for the whole family!
Love shuffleboard and chess, but ready to step up your game? The sequel to the award-winning strategy classic OLO is here with an avalanche of incredible new gameplay modes, completely revamped competitive play, and gorgeous minimalist design.
Upgrading the original's stylish chill for a pupil-popping funfair of color and sound, OLO Loco builds on the addictive gameplay and style but adds energy, attitude and a touch of loco.
The new turn-based PvP online mode introduces the OLOMoji family, an eccentric bunch of expressive critters that can be used in-game to express yourself or taunt your opponent!
This finger-flicking minimalist multiplayer extravaganza requires skill and strategy to master, and all-new game modes BOOLO & REVERSO open up a whole new tactical playing field for you, your friends and family to explore.
Use cunning techniques to outmanoeuvre your opponent and claim victory, but beware the death finger!
- The classic minimalist game of strategy reborn for new players
- All-new gameplay modes
- Point-grabbing Boolo
- Brain-twisting Reverso
- Local multiplayer (2-4 players)
- Unlimited turn-based PvP online play
- Dynamic soundscapes
- Interactive OLOmoji
- New 'haptic' feedback
- Awesome new soundtrack
- So much more
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Bug Fixes & Performance Improvements
Ratings and Reviews
So much potential, but not much better than the original.
I wish I could give this 3.5 stars. I love OLO. I was a big fan of it, playing it with my friends, and was overjoyed to see a sequel after to many years. Strangely, this sequel seems a little lacking, and all it could take is an update or two.
To start, the new gamemodes. The classic OLO game is here, just as good as before. However, I feel like these two new gamemodes aren’t that interesting. I understand trying to stick to the OLO formula, but just adding point zones just doesn’t do much for me. A really strange design choice is that in the online multiplayer, you can only play the classic OLO game. You cannot choose what gamemode to queue for. The only way to play these modes are locally. I essentially only play the classic OLO game rules.
The online works, however I feel like it may die out quickly, sadly. It was a genius idea to have this turn based way of playing, basically you perform a turn, send it, then your opponent has 24 hours to respond. This mode can also be used as a makeshift live mode, as you see your opponents moves if you just stay in the match. I like this system a lot, however maybe there should be a way to queue for other modes if people want those, or at least when doing a private match with friends online.
The OLOmojis are exactly what they seem like: a gimmick. They are essentially those little clash royale things that you can use to show your feelings during the match. A real missed opportunity here is that on the OLO pucks, there are no faces. I feel like it could add a lot of charm if you could choose a face to send out on your OLO puck, and it stays there. It would give each piece its own little personality, and might make this more than a little gimmick.
I love OLO, and I love that it is getting new life into it. I will be playing this instead of the original OLO now, as I like the style, haptics, and I feel like there is a lot of potential here. One final thing to note is that there are no themes! The original OLO has so many themes, and they were fun to shake it up a bit. I don’t know why there are no themes in this, I really wish there were.
Overall, a better OLO, but not by much. There is so much potential here, and I hope it is capitalized on. If you haven’t played OLO, get this, OLO is a seriously fun game, that even if this had less content, it is worth the price. Over ever, if you have played OLO, you’ll be disappointed by some strange choices, and not much of an addition to the original classic.
Great game on life support
I remember getting the original OLO when it was released in 2012 and loving the smooth modernist but colorful aesthetic and it’s simple and understandable rules but then having no one around to convince to play with me and instead just blandly play against myself; throwing dots against each other mindlessly for a few minutes and wishing there was a online mode to make the game remotely fun for me; eight years later we have that but no one is playing it so I’m as bored now as I was all that time ago. The game’s rules and aesthetics are as engaging as ever but with no one to play with this game makes me feel like I’m visiting a dead empty mall.
Online Still Doesn’t Work
Online still doesn’t work. Really fun game otherwise. Not sure how it worked for the other person that reviewed the game, but when I go to play online absolutely nothing happens.
No Details Provided
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- Rogue Games, Incorporated
- 498.3 MB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
English, French, German, Italian, Japanese, Portuguese, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- © 2020 Rogue Games, Inc.
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.