Strap on your boots and forge ahead!
Mine metals, hammer them into shape, and forge the best swords you can!
This is not your normal simulation game. Break rocks to discover exotic gems. Forge them into beautiful swords and show them off in your armory. The better the materials you find, the more money you make! The more money you make, the better the swords you can unlock. You will be the envy of every blacksmith in the kingdom.
Stop what you are doing now, it’s hammer time!
1. Simple but addicting mechanics
Tap away at the rocks. Discover precious metals. Hammer the molten metal into sharp shiny swords.
2. Run your own Armory
Show off the swords you craft on the weapons rack. Can you make the best?
3. Keep them coming!
Keep finding new gems to make better swords. The better the sword the more you make!
4. Earn offline
No need to always be on. You still earn money as you are signed off.
Discover your inner blacksmith and forge the best swords. Watch the molten metal cool off into your beautiful creations. Good luck putting down Forge Ahead!
Visit https://lionstudios.cc/contact-us/ if have any feedback, need help on beating a level or have any awesome ideas you would like to see in the game!
From the Studio that brought you Happy Glass, Flip Trickster and Love Balls!
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Ratings and ReviewsSee All
Good game, I have an improvement idea
I like the game, maybe the mining section can have a third option called material refinement, where before mining, you select which metals will appear more often, a percentage chance, that increases when upgrading the refinement option, example, if one wants to craft a gold and mythril sword, the Refinement subsection have a list of all metals, the person would select Gold and Mythril, the first upgrade will increase their chances if spawning by 1 percent, the next upgrade of the refinement area will increase the metals boost chance by 1 making it 2%, more upgrades will increase the boost, you would be able to select as many metals as possible, though of course selecting an all metals at once would cancel out the effect, this could also be used to exclude a certain metal. Example, if someone doesn’t want their sword to contain Copper, the forger can go to the refinery and select all metals except copper, another mining upgrade thst would be interesting could be Ore capacity, which when upgraded could increase the size of the mining area, and the amount of ores thst can be there before you have to pick the one to mine. If you want more details, tell me and I will add the question answers to the review without editing. I would like to help you improve your gameLion Studios
We need a way to select what we want and upgrade chances
If you add something like a option to pick and choose what ores you can make it shows that I’ve 75 percent of the people playing your game will love it the other 25 will be hating it hardcore for the fact it’s less challenging so as a result for a fix you could use stuff like chance decreasing factors if you don’t make a sale or if you fail to do it correct then the factor of better ore can be increased by adding a level into it making it easier for specific objects it might also be cool for smelting down ores to be a thing like combining ores and putting it into a vault of sorts that you can later use to re smelt the ore into a shape of a sword or other objects which brings me to the last idea you should have more objects that you can pour the melted ores into so that you can make objects armor and more and also letting the player customize the shapes by drawing from a data base made by you and if you have a team to create and then after allow others to add to the data base via the game please keep this in mind while we do these comments for your best hopes of success and for our entertainment think about it.
Suggestions for the game
The game is actually pretty fun at first until you realize you’re kind of stuck in a rut. You a handful of materials that occur at random that you then get to use in forging a sword, which sounds cool before you realize that rng can often be the decider of what makes a good sword. And you can’t get rid of the materials you find, so you might be stuck throwing cheap copper into your Mythril / Adamantium sword.
There’s no real indication of what makes one material worth more than the other either, so sometimes you’re just guessing or taking whatever is the least normal color and calling it a day.
What would make this game really cool? Is if more metals would pop up as you leveled up. Adamantine and Mythrill aren’t the only fictional metals, and since you already have “ diamond “ as a metal, you could also play with different gems as well. It would make more sense to have these as the mining upgrades as speed and mining power seem to kind of not change much of anything when we’re being careful not to accidentally throw some iron into our awesome sword. As they get introduced we’d be able to understand and track their value, and we’d also end up with more than a weapon rack of blue, teal and gold swords.
- Lion Studios LLC
- 219.7 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2019 Lion Studios
- In-App Purchases
- Tier 1 Coins $4.99
- Tier 2 Coins $6.99
- Tier 3 Coins $9.99
With Family Sharing set up, up to six family members can use this app.