Screenshots

Description

Welcome to the medieval, magical kingdom of Micetopia, where mice live in freely an idyllic country village. Unfortunately as the story begins forces of evil have taken away all the mice except for the one elder remaining.

In Micetopia you play as a brave mouse who must fight, jump, and explore its way through a world of mystery. Overcome enemies, gain new powers and rescue your compatriots from the clutches of their captors. Do you have what it takes for the elder to bestow upon you the title “Hero of Micetopia?”

Features:
* Metroidvania style exploration
* Platform jumping and combat
* Classic pixel art graphics and chiptune sound

What’s New

Version 1.03

-Remappable controls in the pause menu
-Black bar fix
-Bug fixes

Ratings and Reviews

GSA/Genius ,

Really Terrible Port

So I went and bought the game on Switch because (the map doesn’t work properly, grandpa is in two places at once now I have a bow and he keeps asking if I found the bow and I’ve went to every room in the cave found no secrets, but my water fountain is already fixed but there’s no golem to beat to move on. (Found all this out by playing the Switch version yesterday) The controls are horrible. You’ll never get passed the harder characters with out better time responses controls, Especially when you get to the Toads. Can we just get our money back? I pre-ordered this to be met with the first glitch,(no Bow button) now this stuck again ? At this point this is a wrap. I thought it was a poorly designed game in whole. But after playing it on other systems it’s just a very bad port

Developer Response ,

It should be there now, please grab the 1.02 update :) Sorry about that! -Josh

iCowboy ,

Bad onscreen controls + hard difficulty ramp = frustrating

The story is interesting, the art is really good, but the on-screen controls make this so much harder than it needs to be. The timing to hit an enemy (especially a flying one) has to be really precise with the tiny, weak weapon you start with. Missing the right button a few times and then having to restart a large level from way back at the beginning with respawned enemies makes for a very frustrating experience. There’s also an issue of some enemies being hidden behind your sword or jump button when you enter a screen, which adds a lot of stress. Hard difficulty ramps in games are fine (Celeste, super meat boy), but when the controls are getting in the way, it makes me want to ragequit. Going to try a MFI controller with it at some point, but that really cuts down on the mobility.

Developer Response ,

Hello,
We've made the controls customizable now if you go into the pause menu. You can move them around. Thanks!
-Josh

ELPandoh ,

Please fix controls

I want to like this game I really do but thee controls are keeping me from getting very far, also why are the enemies so hard to see?

Developer Response ,

Hello, we've made the controls completely customizable now if you go into the pause menu. Please take a look! :)
-Josh

App Privacy

The developer, Crescent Moon Games, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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