Screenshots

Description

【Realistic 3D graphics like a real miniature】
Fallen of the round is a dungeon roguelike based on miniatures.
Fight against the monsters you encounter in beautifully recreated and massive dungeons.

【Easy operability and strategic deck building】
In battles, you place your pawns and aim them at the enemy to attack.
Placement based on the characteristics of each class will determine your victory.
After victory, you will be able to acquire new pawns and upgrade them to challenge deeper into the game.

【Classes & Skills】
A variety of classes and skills will be available.
Collecting 3 of the same pawns will increase the rank of the pawn and equip it with new skills.

Skills include the following.
-Those that trigger automatically with a chance.
-Triggered at the start/end of a battle.
-Triggered when acquired

The combination of skills and classes will greatly affect the strength of your party.

What’s New

Version 1.1

-Fixed a bug that caused the Fairy skill to loop.
-Fixed the display of skill icons.
-Fixed UI layout for iPad.
-Fixed a bug where the button was not displayed when the boss was defeated.

Ratings and Reviews

3.2 out of 5
171 Ratings

171 Ratings

Black Pegasus playing a piano ,

Not bad but feels like it’s missing something

This game is serviceable with a LOT of potential, I like a lot of the ideas and concepts present, but a tutorial that helps you get a grasp of the gameplay would be nice, it feels a little short to me considering it’s randomly generated, I would personally like to see some kind of infinite mode and some party events or something. I would recommend they add some more variety to the encounters, maybe a bigger board too, as the small field makes the archers and mages feel somewhat weak for their low health since enemies can get to them in two turns if they want to. My biggest wish is for a longer “campaign”. A game that wants to hit that rougelike niche they seem to aim for benefits greatly from extending their campaign time, as play time then increases exponentially, a great example being FTL: medium length campaign, and yet it takes 100+ hours to actually see the credits roll. Buy it, give it a shot, it’s not like it’s overpriced for what it is, but I would DEFINITELY like to see them keep adding to the game. 3.8/5 a solid C+ in its current form.

Hurricaneal3x ,

Insanely Fun but Room For Growth

This game is insanely good. As soon as I got the hang of it, I could consistently beat it.
But then that’s it. Once you’ve beat it once there’s nothing left. There’s nothing to upgrade, there’s nothing new to find, there’s almost no reason to play other than to try to find something else in it.
This has a lot of potential. The reason why other rogue-likes (per an example: Risk Of Rain 2) is that there’s stuff to unlock, collect, and improve. Every run through isn’t the same. This game has that potential.
I really like where you were going with the “Collect 3 of the same pawn and it ranks up” and you should push that more. Like add an actual main menu with more options and everytime you collect a pawn in every runthrough, it adds a slight increase in power for future runs. Just something to grind so that it adds replay value.

Glecko ,

Looks like nothing else

If you’re a Star Wars fan and remember that chess like game that Chewie always wins you’ll get a sense for this presentation. The way the miniatures move and visuals are - to use an over used phrase - stunning. Mind you that’s for mobile or non-mobile. The visuals are worth the price of admission for me.

Sadly there are many other rough edges that need to be smoothed. The game itself is probably a 3/5 but I bumped a star because this guy is an indie and the game is awesome.

To be fixed …
The balance seems off at times. Sometimes I run right to the end, other times I’m dead in 3 battles.

I’ve won 2 games and both froze on the score screen.

I can’t tell if there more levels after the big-demon-boss? Are there any permanent awards that we can carry into the next game? Can I start the game with a different character?

Some of the controls take a bit of getting used to with the 3D nature of the presentation. As others have mentioned in certain situations you will not be able to see the enemy or your pawns well because they are off the side of the screen.

I sincerely hope the dev is able to resolve some of these things because I feel like they have the workings of a masterpiece.

Hint: collect 3 of the same pawns and they combine for an upgraded pawn.

App Privacy

The developer, HIDEKI HANIDA, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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