Spyragon 4+

Welcome to the Spyraverse‪!‬

Spiro Metaxas

    • 3.9 • 18 Ratings
    • Free

Screenshots

Description

Spyragon is a game built for those who love a fun and strategic challenge. Every move creates opportunity for new matches. How many Stars/Combos/Hexagons will you create?

The controls are simple:
- Turn Controls: Touch the inner-side of a hexagon, and turn it in the direction you want to rotate (like a wheel).
(One-Touch Controls also available in Settings)

Three game modes provide endless fun:

Classic Mode:
In maximum 2 moves, match at least 3 shapes of equal color.
Stars: Match 4+ shapes of equal color to create a Star.
Paths: Matching 4+ shapes also creates a color path on the hexagon sides where the match happened.
Full Hexagons: When a hexagon's sides are all the same color, a Full Hexagon is created and the entire board is cleared.
Combos: When all of a hexagon's shapes are matched, a Combo piece is created using the colors of those matches.
Builder: When a large match is possible with 2+ moves, use the Builder tool to append matches together. The first move MUST create a Match. Every additional move must increase one of the following, without decreasing any of the others:
- Total matched shapes
- Total Star points created
- Total Combo colors created
Score: Create Stars, Combos, and Full Hexagons to grow your score faster.
Levels: Match as many shapes as possible to Level Up faster.
Swaps: Use Swaps to change the color of a selected Circle on the board to a different color. Leveling Up generates more Swaps.
The game is over when no moves exist.

Speed Mode:
Same rules as Classic, but match as much as possible before the Timer reaches zero. Also no Builder/Swaps/Levels to keep things simple and quick.
In maximum 2 moves, match at least 3 shapes of equal color.
Time Coins: Time Coins add seconds to the timer. Time Coin values start at 3, decrease to 2 after 30 seconds, and then decrease to 1 after another 30 seconds. Also, Time Coins are inserted after every match when their value is 3 or 2. However, when the Time Coin value reaches 1, they are inserted with decreasing probability as the game progresses.
Stars: Match 4+ shapes of equal color to create a Star.
Paths: Matching 4+ shapes also creates a color path on the hexagon sides where the match happened.
Full Hexagons: When a hexagon's sides are all the same color, a Full Hexagon is created and the entire board is cleared.
Combos: When all of a hexagon's shapes are matched, a Combo piece is created using the colors of those matches.
Score: Create Stars, Combos, and Full Hexagons to grow your score faster.
The game is over when the Timer reaches zero, or when no moves exist.

Fusion Mode:
Same rules as Classic, but now you get to choose where new colors go.
Placements: There are 4 Color Pairs around the Board that can be placed in the board where they fit at any time.
Toggles: Tapping on Color Pairs toggles their formation. Toggle Color Pairs so they fit in preferred spots.
Match at least 3 shapes of equal color via Rotations and/or Placements.
Each rotation generates a new Color Pair. When all 4 Color Pair spots are filled, Rotations are blocked and a Placement must be made.
Stars: Match 4+ shapes of equal color to create a Star.
Paths: Matching 4+ shapes also creates a color path on the hexagon sides where the match happened.
Full Hexagons: When a hexagon's sides are all the same color, a Full Hexagon is created and the entire board is cleared.
Combos: When all of a hexagon's shapes are matched, a Combo piece is created using the colors of those matches.
Score: Create Stars, Combos, and Full Hexagons to grow your score faster.
The game is over when no moves exist.

Website: spyraverse.com
Follow us on Instagram, Facebook, and Twitter: @spyraverse

Thanks for Playing!

What’s New

Version 1.7

- In Fusion Mode, added ability to toggle Color Pair formations. Just tap on a Color Pair, and it will cycle through 4 possible formations.
- Minor bug fixes.

Thanks for playing!

Ratings and Reviews

3.9 out of 5
18 Ratings

18 Ratings

DragonofOak ,

game works fine, takes a little patience.

see title

JimJohnMarks ,

Works fine, doesn’t progress

No clue what the problem is with all the reviews complaining about the controls. They’re explained when you load and they work just fine.
This is a great concept for a game. But it doesn’t go anywhere. Once you internalize the handful of patterns to ensure you can always make a match the game never gets any harder. Because the replacement pips are random both getting a big combo or ending up “game over” is not something you actually control. In classic you build up helps where you can change a pip to a random color, and you can have a hundred of them saved up, and still end up game over because you never get a chance to use one once the random new pips are in and you have no solutions. Kind of silly.

The speed level isn’t even all that different, I’ve currently got over a minute and a half of banked time to ensure I can make a match before game over and it never takes more than fifteen seconds to find one. This game will go on forever.

Fusion would be fun but the directionality of the new pieces is just as random as the color so you can’t really have a strategy for keeping the board clear.

There are “levels” but they don’t mean anything. You get a score but it doesn’t mean anything.

Great basis for a game, but it now needs some game theory applied to make it something you play for more than a week.

Developer Response ,

Thank you for the thorough review! In the latest release, we did make updates that address some of the points mentioned. For instance, Swaps now allow the user to select the new color. Speed mode also now has decreasing time coins, which make the game get progressively harder. And Fusion mode now has toggles, so you can change the directionality of the Color Pairs before inserting them. Another note about Classic mode is that the Builder tool is intended to be used to build larger Stars/Combos. So while one can just memorize a list of patterns to always find matches of size 3-4, it completely overlooks the goal of building Stars of size 5-10+ and Combos of 3+ colors, which is what makes the game fun. Unlocking Levels is also what generates new Swaps, and Swaps are crucial for generating giant Stars/Combos. For more information, please see the Directions page, or our website (spyraverse.com).

kimuserkimuserkim ,

Fix controls please

I would have given It a 5- it’s a fun game, makes you think. But the controls are awful. Half the time I am yelling “THATS NOT THE WAY I CLICKED!” Please fix the controls.

Developer Response ,

Thanks for the feedback. If you are using Turn Controls (the default), be sure to always touch the inside of the hexagon. Touch one point inside the hexagon, and then slide your finger in the direction you want it to turn. Do not touch the hexagon edges, because that can impact the neighboring hexagon. Also, do not go through the center of the hexagon (think of the center as the axle of rotation).

If you are using One-Touch Controls, also be sure to always touch the inside of the hexagon. Tap the inner-right side to turn clockwise, and tap the inner-left side to turn counter-clockwise. Do not touch the center or the edges/circles, and do not slide your finger around (that's why it's called One-Touch).

Also see Directions for more details on the Controls. Controls can be switched at any point in Settings. And make sure to download the latest version, which includes the latest tweaks.

Hope this helps, and thanks again for playing!

App Privacy

The developer, Spiro Metaxas, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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