We've finally released Trace 2! If you've enjoyed this game over the years, please consider supporting us and go check it out :D
Trace is a casual platformer where you draw your own path through the levels. Use the touch screen to draw platforms and navigate past obstacles to reach to goal at the end of each level. The game is easy to pick up and play anytime, and high scores add another level of challenge.
• 6 Unique Worlds
• 120 Levels
• Original Soundtrack
"Trace is a refreshingly new and brilliantly simple game"
"8/10 ... GO GET THIS GAME. NOW.
Trace ranks close to many of the existing great free games like Aurora Feint and TTR in the fact that it is very well developed, and contains quite a bit of content."
Current high score time:
100%, 11:46:33 - Daniel G. Mayard
Email the support email with a picture of your time to get it posted here!
This app has been updated by Apple to display the Apple Watch app icon.
Added 64-bit support.
Ratings and Reviews
Trace is awesome!
The child I mentioned in the review is 13 now. I STILL put this app on every iphone and ipad. All these years later, it's still wonderful. One of the first games in the app store back when it was new and we all knew EVERY app because there were so few. Get this. It's still awesome. Ah! Nostalgia.
I hope they add more worlds. Please!
I love this game. My friend's six-year-old daughter loves this game. My friend with a phd loves this game. It's like the book HAROLD AND THE PURPLE CRAYON came to life! Amazing. Addictive! Massive fun! Developers-- a new purple crayon world would be cool.
While initially provided a nice burst of nostalgia to the early days of the app store, it was quickly overtaken by frustration from the controls. Often times I would press jump or move, but the input wouldn’t register, and I’d die. Additionally, resetting a level often took several presses before the button registered.
The level design is also all over the place. Some levels are straightforward while others are meant to be more complex, but they don’t really have a proper order to their difficulty. Many levels can simply be cheesed by drawing a path on the top or bottom of the level and skipping everything, and often the levels that can’t be cheesed in this way make you wish you could, due to unreasonably wild obstacle movement that is near impossible to predict and makes many levels feel luck-based, especially with the slow movement speed previously mentioned unresponsive controls adding an extra layer of making the game feel that it’s actively fighting against you.
At best, might be worth poking at a few levels to see what it’s all about for novelty or nostalgia, but I can’t recommend trying to play the full game.
Was going through my past purchases and saw this. I still remember playing this when my mom got stuck on a layover coming back from Florida years and years ago. Glad to see it is still supported and I’ll definitely be checking out the second edition
The developer, Kevin Calderone, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- kevin calderone
- 31.7 MB
- Requires iOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- © 2008 Kevin Calderone