App Store iPhone Game of the Week in more than 70 countries! - April 2011
"We’ve seen clever puzzle games before, but we’ve never seen anything like this." – AppSmile
"Percepto is an excellent little puzzle game that feels perfect for iOS devices" – GamePro
Bruce has fallen asleep and finds himself in a strange room that can be flattened to two dimensions. Help him find his way to the door by rotating the room and compressing to a new point of view.
Once you've mastered the basics of rotating the room, you'll encounter new puzzle elements that will force you to think in 3D, but move in 2D. Moving blocks can carry you to your destination, but only after they have been turned on using a button! Green blocks enable you to see through other blocks like they aren't even there.
After you've solved each room, play it again for the perfect moves challenge
This app has been updated by Apple to use the latest Apple signing certificate.
Update for iOS 11
Ratings and ReviewsSee All
Now this is exactly what I want and expect an iPhone game to be. Intuitive. Smart. A Creative concept. Easy to learn. Addictive. Challenging. Cute non abrasive music that isn't annoying. Not over complicated. Functional. Original. And most of all very responsive controls. I want more games like this. (To the Game designers of this app... Please give us additional levels and evolution to the game play. I would really love to see this concept expanded on more and more. It could go allot of places.).
The updated game is pretty good, but having played the 1.0 version, I have some gripes.
This is really a completely rebuilt game with new levels and all. I would have been much happier if this new design was added IN ADDITION to the old levels/design. I put time into those levels, and all that progress is gone now. I'd also enjoy experiencing the old design from time to time, because I liked it better in many ways.
My other irritation is at the navigation system. I'm used to a menu of some kind. This only has minimal buttons and a scrolling list of levels. It's very easy to accidentally scroll to another level in the middle of playing. That forces me to scroll back and start my level over. Make it a bit harder to accidentally choose a past level, and add a splash screen & menu system.
Exactly the kind of brain teaser game I like. I like the steady progression of difficulty. Too many other games jump from tutorial to impossible. This is just right. And I love the very straight-forward manipulation of the physical environment. Genius! BTW, I never played version 1 of this, as many others have referenced here, so I'm not qualified to say if this is better or worse in any way compared to that. But I *can* say... This version is awesome! Get it!
The developer, Daniel Hooper, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Daniel Hooper
- 14 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch. Apple TV.
English, Arabic, Danish, French, German, Italian, Japanese, Portuguese, Russian, Simplified Chinese, Spanish
- Age Rating
- © 2017 Daniel Hooper
With Family Sharing set up, up to six family members can use this app.