The award winning PC spaceship simulation game from Subset Games comes to iPad! Includes the free expansion, FTL: Advanced Edition, which adds new ships, enemies, events, weapons, and more!
PC version’s awards include:
- IGN - Game Of the Year Nominee 2012
- PC Gamer - 2012 Best Short-Form Game
- Indie Game Festival 2013 - Excellence in Design
- Indie Game Festival 2013 - Audience Award
- Game Developers Choice Awards 2013 - Best Debut: Subset Games
In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.
- Give orders to your crew, manage ship power distribution and choose weapon targets in the heat of battle.
- Pause the game mid-combat to evaluate your strategy and give orders.
- Upgrade your ship and unlock new ones with the help of seven diverse alien races.
- Hundreds of text based encounters will force you to make tough decisions.
- Each play-through will feature different enemies, events, and results to your decisions. No two play-throughs will be quite the same.
- Permadeath means when you die, there's no coming back. The constant threat of defeat adds importance and tension to every action.
Website - www.FTLgame.com
Twitter - @FTLgame
NOTE: Only compatible with iPad 2 or newer -- Will NOT run on iPad 1!
-Prep for future iOS versions (64-bit support)
-More sound problems resolved
-Misc. minor bug fixes
Ratings and ReviewsSee All
Your starship is outgunned and on the run from a fleet of rebel forces; can you make it home alive? A space-combat experience of remarkable depth, FTL's elegant, interlocking gameplay systems generate moments of remarkable tension and reward. As your vessel leapfrogs between galaxies, you’ll manage a crew, extinguish engine-room fires, target enemy shield generators with energy weapons, and equip powerful upgrades so you can plunge deeper into the uncharted cosmos. It’s a constant cycle of surprise and excitement, augmented by the game’s stylish presentation and irresistible charm.
Fun but frustratingly difficult
This is an excellent spaceship sim but too much relies on luck not skill. While randomness is part of its charm, all it takes is a a couple of bad events to seriously hinder your game, even if you're doing well. Make a bad roll on an encounter and a crew member could die or your hull takes several hits of damage. Couple unlucky missile hits and your oxygen is now seriously running low or a couple rooms are on fire. Having skill can help you somewhat in anticipating these events and prepare accordingly but there's only so much you can do with the resources available. Took me about a week before I could finally beat all three stages of the boss on easy. Another weakness is that for the entire game you have to gear according to what you need on the final encounter. What might be working for you now won't necessarily allow you to win the game. After I beat this boss and after several more failed attempts in other ships, I've no longer have much motivation to play and put all with all this frustration. Easy mode should be that easy. I think the only difference in modes is how. I have resources you get each encounter. I'd really hate to put up with this game on harder levels. No longer fun for me and I'm quitting.
Frustrating, even on EASY
I’ve been playing this game for over a year. It’s actually one of my favorite go-to’s. However, recently I started playing the Advanced Content, and even though I started out on Easy, I have YET to be able to make it past sector 2. Half the time, I don’t even make it out of sector 1!
I understand that the Advanced Content should push the player to develop new strategies, etc, but when doing so and STILL making hardly any process on repeated attempts, it gets VERY frustrating. Just today I’ve tried four different times, and each time within 45 minutes or so, I was dead.
So, I’m still giving this four stars because the original content is fairly well balanced (in my opinion) and it’s a fun game to play. But the Advanced Content needs to be seriously rebalanced for it to be enjoyable (and so I’m not tempted to throw my iPad across the room!)
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