Idle Kingdom Defense 12+

Grow your Kingdom

STORMX

Designed for iPad

    • 4.6 • 6.8K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Become a medieval hero and command large-scale battles! Protect your kingdom.

A new castle defense RPG that combines the features of tower defense(TD) and large-scale combat simulation!
Gives you amazing power to defeat the gathering monster army.
Become a king in a mysterious and beautiful medieval world!

■ Fight alongside powerful support heroes!
- Heroes who deal powerful damage over a wide area
- Heroes who have a beneficial effect on other heroes
- Heroes who summon multiple magic soldiers to fight

■ Command strong warrior heroes!
- Heroes who face monsters directly and prevents them from advancing
- Heroes who incapacitate enemies with powerful skills and crowd control

■ Nurture your Archer Corps!
- Powerful soldiers who pour rain of arrows on your enemies.
- Incapacitates the enemy with various crowd control.

■ Offline rewards that can be piled up with the game turned off!

■ Multi-battle rewards that you can earn by watching automatic battles!

■ Archer equipment and hero equipment earned with offline rewards and multi-battle rewards! We bring you the fun of item farming.

■ Conquer various continents in Conquest Wars!
- You will be the owner of various continents, including pasture continents, glacier continents, and rock continents.

■ An offline game that you can play anytime, anywhere without a data network connection.

■ Terms of Service : https://stormxgames.com/policy/en/index.html?policy=termsOfService
■ Privacy Policy : https://stormxgames.com/policy/en/index.html?policy=privacy

What’s New

Version 1.3.10

Bug fixed.

Ratings and Reviews

4.6 out of 5
6.8K Ratings

6.8K Ratings

Al2277 ,

Great game

I love this game, I have been playing it for about 6 months. The developer is very active and adding new content. It seems like it’s a small team so new content isn’t necessary 100% perfect but it’s still great. I usually quit hero collectors after 3-4 weeks, it’s the perfect mix of hero collector with idle defense.

One comment to developers: there are lots of stats to consider in the game and there are limited tool tips about what the stats do. For example: My +Crit chance is 3327, what does that mean? Is it an extra 3% chance to crit or something worse?. More transparency on character stats would help make team and equipment decisions more informed.

Delta_Tea ,

Well polished game, limited decision making

Everything in this game looks great and feels great to play. The monetization is mostly ads that feel non-intrusive, the real world transaction shop is so inefficient it prices out everyone but whales, and they give you an option to opt out of all ads with a one time purchase, which I would recommend for anyone enjoying this game.

That said, this game suffers from a big problem: there aren’t any meaningful decisions being made in team composition.

Essentially, you just want to put out your best heroes at all times to maximize damage out and minimize damage in. The combination of heroes does not matter, because they don’t interact except in the minor debuffs on enemy monsters. Even in the Portal which debuffs your types of damage or mitigation is irrelevant; optimizing for the challenge might push you forward one level, but the reward is so small compared to just maintaining and waiting for your other stats to get there. I feel like this can be partially fixed by providing meaningful buffs based on the number of heroes of each “class” deployed (archer, warrior, wizard, whatever) or some other commonality, which would encourage mixing and matching of heroes, make the non S/A tier heroes less useless, and give this game a little depth.

I’d still recommend this game to anyone interested. The game is still beautiful, the developers appear motivated and progression feels exciting, albeit a bit unimaginative.

Lakkiada ,

Game is great but one FATAL flaw

Love the game. Thoroughly enjoying it even as free to play, however- there is one MASSIVE flaw which prevents me from spending a cent on it; the “targeting system” or lack there of. Your units will literally walk right past a boss (sometimes multiple times) that’s directly attacking the castle to attack a single unit with 2 hits left, etc. it is an absolute mess. There is no way to prioritize or customize targets as in most tower defense games, i.e. closest to tower, highest hp, etc. you will fail countless missions you have more than enough firepower to complete because your units wander around aimlessly (castle archers are equally as worthless). You may be lucky in getting an AOE unit to aggro the boss but it’s few and far between. Other than that- which is major problem, is a good game.

App Privacy

The developer, STORMX, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Identifiers
  • Usage Data
  • Diagnostics

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Identifiers
  • Usage Data
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

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