IMPOSSIBLE ROAD is a pure, minimal arcade game about risk, reward, and rollercoasters.
"9/10" - Edge Online
Game of the Week - PocketGamer
Guide THE VESSEL down the roller coaster-like track at speed, scoring for each gate you make it through. Navigate hair-pin bends, jumps, banked curves and adverse camber in the quest for the perfect line.
And when you learn how to cheat the game, and you discover that it is rewarded not punished, the leaderboards will belong to you.
- Universal app, for iPad, iPhone, iPod touch.
- 3D Touch support (3D Touch compatible device required)
- Support for iOS controllers and some other arcade control peripherals.
- 4 colour themes
- Original minimal techno soundtrack.
- Game Center leaderboards.
- Challenge your friends to beat your score.
Touch the left side of the screen to turn left, touch the right side of the screen to turn right.
Touch your score to show the Quick Restart button.
Design, coding, art and audio - Kevin Ng @gradiance
Play testing and feedback - the wonderful people of @GameDevEd:
Andy Durdin @adurdin
Trevor Fountain @doches
Aaron Dron @tinyblob
Jonathan Brodsky @jonbro
Paul Scott Canavan @abigbat
Gillian Patterson NAE TWITTER
Andy Watson @andywatson00
Peter Van Der Watt @tenebrious
Ian Usher @FatConan
Ben Newbon @bennewbon
Gavin Jones @aotumedia
Kayleigh Boyd @Silverlynxcat
- Support for iPhone X
- Changed dark theme to use 100% black background
- Removed logo splash screen for a cleaner experience
- New button designs in UI
Ratings and ReviewsSee All
How far can you roll a sphere down a super-steep, never-ending ramp before falling off? Find out in this devilishly tough but instantly accessible score-based racing game—a masterpiece whose simple controls and wonderfully minimalist presentation will keep you coming back again and again. Whether you stick to the road with precision driving or fling yourself into the unknown with wild jumps, you’ll be engrossed and pushed to your limits.
Epic game but collisions are buggy
I love the intense, survival feeling of this game and the clean, minimalist gameplay and UI. I really only have one problem with it, and that is that the physics of the ball with the track are a bit unrealistic. Hitting the ball against the end of the track often shoots you to the left or right with a lot of force (almost a certain fail), and slight bumps in the road sometimes propel the ball into oblivion. I think the game would have a much more relaxed feel if the ball was “heavier,” in other words, hugged the track more closely and had slower acceleration.
Superb gameplay but w/a couple bugs
I find this game incredibly addicting. Whenever I'm bored I get an urge to play it. Simple to just get right into and easy to exit as well (if my salt levels become too high). There are two aspects of the movement, however, that make it hard to fully unwind and immerse oneself in this game.
First, there's bouncing. Occasionally, the ball jumps like it's life depended on it, probably around 4 times higher than normal. It happens unpredictably: sometimes when I'm expecting a typical rebound, sometimes when merely turning around a corner, sometimes when I'm traveling in a straight line with no bumps. It wouldn't be so bad if the sudden airtime allowed me to turn quickly enough to stay over a curving track. But far too often the giant bounce throws me off the track with no possible recovery, ending the run.
Secondly, even worse, is the momentum stop. Just as sporadically as the giant bounce, I'll not so seldom have my ball just stop completely, losing all ability to resist falling off the track. This is a guaranteed run killer unless I happen to be on completely zero inclined track. Just last round, my ball stopped AND teleported way off the track.
These bouncing and momentum stopping glitches can only be handled so much with reflexes and controls. Most of the time, they, not your skill as a player, determine your high score, kinda taking the fun and challenge out of it. I wish that weren't the case.
The developer, WONDERFUL LASERS, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.