Infinite Galaxy. Infinite possibilities. This is a next generation immersive, space game. With top 3D graphics and deep strategic choices to choose from, the secrets of the entire Galaxy are waiting for you to discover.

Galaxy Year 4649. After the long war, the Old Federation was unfortunately defeated, but the Empire’s cruel reign is also on the verge of collapse. The borders of the burning Galaxy have already been broken. Private merchants and space pirates shuttle back and forth in the universe. Countless rebel groups have risen to fight from the Empire’s outer rim without any time to spare. Rumor has it that someone discovered the mysterious warships of an ancient space race...

In this Galaxy full of fantasy and conflict, you can start by repairing your Spaceport. Then you will build your flagship, defeat space pirates, explore the Galaxy, form an alliance with like-minded Commanders, and come across one moving story after another.

An enormous fleet is waiting for you to lead.
A marvelous Spaceport is waiting for you to develop.
An Infinite Galaxy is waiting for you to explore.

But the Empire is preparing its counterattack in the shadows of the Galaxy. The next time the Empire flashes its teeth, an endless war will once again be ignited in the Infinite Galaxy.

Spaceport & Crew
- Tons of facilities and tech are waiting for you to build and research.
- Upgrade every type of building to transform your Spaceport into a powerful base.
- Recruit mighty crew members in your Spaceport. Make them become your deputies and staff or go on fleet expeditions.
- Every crew member has their own life experiences and stories. Their tales will make you aware of how completely different life in space is.

Fleets & Flagships
- Build up 30 different types of Spaceships and form fleets.
- Every one of your fleets will be led by an extremely powerful flagship. Every flagship has its own unique appearance and skills.
- These flagships are carefully built based on the blueprints handed down from the heyday of the Federation and Empire.
- Collect flagship blueprints from ancient space relics, campaign missions, and the Empire’s fortress stages.

Battle & Glory
- In the Galaxy, compete or work together with millions of Commanders in real-time. An excellent way to survive is to create or join a formidable alliance.
- Call upon your allies to deploy your attack and defense strategies, protect yourself, and battle malicious enemies in the universe.
- Fully display your talents for strategy, leadership, and battle. Join this magnificent space epic.
- Perhaps you will become the leader of the Galaxy and achieve supreme glory in the end.

Space & Secrets
- Space is incredibly imposing and makes you aware of how small we really are. This is especially true in the presence of a gigantic star.
- But as tiny as we may seem, we will go on to conquer that enormous star and explore deep in the universe.
- On your exploration of the universe, you will slowly uncover tons of ancient secrets and learn the unknown past of Federation and Empire.

What’s New

Version 2.2.2

"- Added the 3-minute waiting option in the “Rally” feature. Added the “Set Out Now” feature when the Crew is at max.
- In the Defense Center, Commanders can set the Flagships not in Formation to not join the battle when the Spaceport is attacked.
- Adjusted the rewards of VIP 0 to VIP 8 ‘s VIP Treatment. After the adjustment, the number of purchases for the VIP Treatments involved with the change will be reset to 1 time. Commanders who have already made purchases can buy 1 more time.
- Adjusted the Mission Points of the Archean Ghost Ship event according to the unlocking time of the Commander’s Nebula. Reduced the difficulty to complete Missions for Nebulas that have been unlocked for a shorter time. Increased the Mission Rewards for Nebulas that have been unlocked for a longer time.
- Added the Copy Name feature on the Commander Info UI.
- Adjusted the unlocking level for the Alliance Tech “Stargate Area Network” to Alliance Lv.3 and reduced the XP needed.
- Adjusted the Side Mission “Alliance Power Target” to “Occupy AGN Gate” in Chapter 7 of the Alliance’s Main Mission. The rewards won’t change.
- Optimized the interactive experience of the VIP Points UI and Military Dock UI.
- Optimized the display effects of some icons and UI.

Ratings and Reviews

4.6 out of 5
2.3K Ratings

2.3K Ratings

floodingfloof45 ,

Much better than most factory build up games out there.

Man, after a few days of playing this game i was hooked. As a few people have already expressed, there is a ton of things you need to learn in the beginning of the game but it is very simple to get good at. In my opinion there is a fair bit of strategy in how you set up your fleets and where to teleport your “spaceport” so you can have access to materials and be closer to fellow alliance members. If you are a person spends money on video games then you can get excellent deals for under 10 USD (but can go higher). For those who care, a specific example is 1.0k khorium (in game advanced currency), 1x 2hr speed up, 4x 1hr speed up, 20x 5min speed up, 3x 1000 core module, 300k titanium steel 300k deuterium and 60k nickel steel. Also, whenever the game is updated or a bug is fixed, the devs are incredibly nice and give the entire nebula a free reward. In conclusion the game is a truly excellent choice for those who want a “factory build up” game.

Thesailor007 ,

Nice game

It feels clustered and overwhelming at first as it is so much info to learn but after a day or two it starts to make sense. I can tell there has been a huge load of work before release as I find it quite complex as a whole . I like the slower pace as it gives me time to play when I can and if I can but having moved from a pvp game i think this game will benefit from more live action rather than just upgrading which seems to be the main point of the game as you do this primarily and everything else you do is done so you can upgrade more ... the only live action I got was me defending someone’s base as it got attacked. But after the battle i have learned that i have to spend lots of time and also resources to repair the ships that got destroyed. I don’t think this will encourage people to jump and help mates from their clan. Perhaps for this instance alone repairs should be instant and costs a fixed sum no matter how many ships got destroyed and the amount is pretty much insignificant to any player that wants to help defending. Attacking other spaceports should also be permitted just up and down to a certain difference between spaceport’s level so let’s say that a lvl 14 spaceport can not attack a level 9 and below as it is impossible to defend that much of a difference in power.
I have only played for about 5-6 days so far , this is all i can tell but I will rerate the game in the future after getting the bigger picture.

Foryst55 ,

Excellent take on base building genre

The most common complaint on this type of game is P2W and whaling and these guys have done a great job of staying P2A with little reward for random base wiping. The packs are cheap and offer small bonuses that can be easily overcome by active play.
I haven’t reached the end of early game, but no one has ported in to attack a base and we are rank 14 alliance, so there are plenty who could hit us. The structure is based on expanding your area in space through planet acquisition during timed events. My alliance did hit a small alliance that was blocking our expansion and forced them to move, but they were neighbors and it was strategic war. Other large alliances are quite far from us and have to explore space just to see within our borders before they could teleport and teleportation is a series of systems jumps so it would take 30 minutes to an hour for someone from the leading alliance to reach our area. Give this game a shot.

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