*The* space flight combat simulator, developed by Anchorite.
FLY like you've never flown before on your mac with a full six degrees of freedom. Play it your way with touchpad, controller or HOTAS support.
DEFEND your people against the oppressive COMMONWEALTH. ENGAGE in a selection of fast-paced missions and beautiful environments.
IGNORE THE ODDS and go toe to toe with swarms of fighters, frigates armed to the teeth or hulking capital ships. DON'T GO IN ALONE, bring your own elite fighter squadrons.
CUSTOMISE your fighter with an array of load-out options. BALANCE your choice of weapons, utilities and wingmen. Experiment with new equipment or get comfortable with favourites.
BUILD UP your arsenal with salvage from each successful run. EQUIP potent salvaged items to take on the heavily armed COMMONWEALTH fleets.
KEEP YOUR COOL and you'll make it out alive. Getting wiped out means giving up on your current gear and loot. BAIL OUT early if things are looking tough and live to fight another day.
Pilot Update v2
Ok this release introduces some sweeping changes to the way the Pilot System works within Interloper:
I never thought you'd be unlocking all the perks so quickly (I think someone messaged me in less than 24hrs after the original pilot update launch saying they'd hit the bug where you couldn't play the game if you'd earned all the perks) In fact I thought it'd take weeks, even months.
Ever since then I've been a little dissatisfied with the state of the Pilot system. It doesn't really feel like much of a "game" as it does just.. lacklustre achievements with, well.. perks.
So! This update will change it up a bit.
• You get five Perk Slots
• Wounds Occupy perk slots
• You have to activate perks (move them from your library into a slot) to use it.
• Epic perks can be sacrificed to remove a wound!
• Your current perks (and wounds) are shown on the loadout screen.
Yes this means you no longer get to use ALL THE PERKS ALL THE TIME, so it's technically a downgrade. What I'm hoping for though is that this adds a little more thinking to the game and makes choosing your loadout a little more interesting.
• New Perk and Pilot System
• New UI for Pilot view
• Updated UI for Loadout view
• AI Obstacle evasion has been improved a wee bit (still dumb, but hopefully less dumb and less inefficient on battery than the old system)
⁃ Fixed bug with Static Rounds
• Fixed the missing dodge buttons in tutorial
• Pausing when warping out no longer continues warp countdown
• Fleet of Dreadnoughts no longer spawns in "Pitched Battle" missions
Ratings and Reviews
Truly Excellent Except for Minor Bugs
I thoroughly enjoy this game, one of the few high-quality mobile games I’ve seen out there for sure, and for what it’s worth relatively glitch-free. However, I sometimes I will be doing great on a run, killing enemy left and right, and out of nowhere on the next ‘warp’ I will get absolutely wrecked right out of the gate, most of the time so fast that I don’t have an opportunity to warp out. This also happens in the middle of runs, when there are only a few enemies or just the objective left. I’ll be at full health, having a good time, and out of nowhere I’ll just implode, it’s a very annoying and frustrating facet of an otherwise perfect game.
Developer Response ,
Thanks for the rating and review! ... very strange, I've been under the impression that missiles are to blame for most instant deaths, but your description suggest something else is amiss. I'll look into it, thanks for the detailed report!
Want to like it, but... (updated)
Latest Update (the developer keeps updating the game 😁): Now it’s awesome! The tutorial works, but I’ve kinda got it now. Definitely a 5 star game now.
Update: quick developer response, still have high hopes. Discovered that by inverting the axis and pitch/yaw controls (something I never do, but it helps here) I can actually get somewhere with the game. I’ll keep at it...
I really want to enjoy this game, but the tutorial appears to be broken so I’m a little lost. I get to the point where it tells me to push the throttle to accelerate, which I do, but the message just stays there. So I fly along, eventually find something to kill, auto guns take it out, and I still have the instruction to accelerate. After about 20 minutes of that, I bailed on the tutorial and tried figuring it out myself. Not much luck there. Bumble around, auto-kill anything that gets in your sights until some missiles take you out. I’ll keep at for awhile, but if that’s all there is I don’t see myself playing this much.
Developer Response ,
Thank you so much for updating your review! It really makes a difference. Also worry not, there's more updates in the pipeline (though I'll probably have to slow down a bit! something something sleep)
(original response below:)
Really sorry about the tutorial problem, Version 1.05 finally solves the tutorial issues, If you’d like to replay the tutorial, you can from the main menu’s settings page.
As for the gameplay issues, I’ve definitely got plans to expand the scope of the game over time, just need to focus on ensuring the current build is as stable as possible first!
Feel free to reach out to me on twitter (you can find a link on the developer website) if you’d like to provide more feedback.
Amazing game, but could use some balance
Firstly, this is one of the more entertaining FPS games that I’ve played and certainly worth the money. The graphics are a little rustic, but in my opinion that only adds to the character of the game; straightforward and action packed. Secondly; I think there are many things that this game could include, but doesn’t. But it is a recently released game and NO game produced by independent developers is complete upon release. My first suggestion is adding a third utility slot. On the easier game runs, I’ve been destroyed within seconds of warping into the battle by missiles, plasma bombardments, and enemy fighters. Even after using a shield boost and repair upgrade. Having an afterburner or warp utility upgrade is necessary in all battles IMO, leaving only one other utility slot for other essential upgrades. Adding an additional slot, I think, would help balance the game.
Also, there is a bug on some transport missions, that causes the transporter to get stuck on an asteroid.
Thanks for making such an awesome game!
Developer Response ,
Hey thanks so much for the great review and rating, I really appreciate it!
As for being killed quickly, I've got a patch in the works now to reduce the likelyhood of that happening.
And with your suggestions, I'm hearing them loud and clear, and already have plans to implement some of them!
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- Mathew Purchase
- 81.3 MB
- Requires iOS 13.0 or later.
- Requires iPadOS 13.0 or later.
- iPod touch
- Requires iOS 13.0 or later.
- Requires macOS 10.12.0 or later.
- Apple TV
- Requires tvOS 11.0 or later.
- Age Rating
- 12+ Frequent/Intense Cartoon or Fantasy Violence
- © Mathew Purchase
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