Iron Marines 入‪侵‬ 12+

准备起飞!用你的战略思维拯救整个星系‪!‬

Ironhide S.A.

    • US$2.99
    • 提供 App 内购买项目

简介

探索深空,征服数不尽的星球。体验精彩纷呈的故事,直面各种挑战与威胁,在这趟非凡的旅程中踏遍整个星系。


没有什么能长久存活于深空之中,就连和平也不例外!

欢迎来到《钢铁战队:入侵》!

前往一个又一个激动人心的新鲜世界,享受别具一格的关卡任务和特殊行动。每一个世界都有着与众不同的地形、风格、敌人乃至气候条件。分别掌握它们的弱点,将它们逐个击破!

在各种英雄和作战单位的援助下,指挥联邦军一路穿越整个星系,磨炼自己的即时战略游戏水平,成为无人能敌的至强存在。

接受一系列令人兴奋颤栗、乐趣满满的任务,迎击非比寻常的敌人和残忍嗜血的外星生物,运用你的战略思维,保卫整个星系的和平!

无论你是《钢铁战队》的粉丝,还是科幻动作电影爱好者,只要你能领略离线即时战略游戏和策略游戏的魅力,那这款游戏就是为你而存在。率领属于你自己的军队,执行惊险刺激的任务,你就是天生的战术专家。

侵略军已经兵临城下!
率领勇猛善战的作战部队穿越整个星系,与全联邦首屈一指的海军陆战队并肩作战!

现在你终于可以随意组合属于你自己的战队,好好利用每一种单位专属的战斗技能了。突击队员、狙击手、机甲、导弹发射器、令人闻风丧胆的外星战士部落……培养惊世骇俗的英雄,利用他们的实用能力来提升整个军队的士气、火力、耐力和攻击范围,提前确定敌人的所在位置,赶在他们主动进犯之前将其一一剿灭。帮助这些英雄踏上战场,携手维护各个世界的和平!

解开笼罩着整个星系的神秘谜团,成为情报专家!
利用游戏内置的百科全书,了解你所要探索的各个世界,辨认站在你面前的敌人,认真研读手头现有的战术情报,制订出属于你自己的战略方案。

看看这款即时战略太空远征游戏都能给你带来哪些精彩功能:

- 整个浩瀚的星系等待着你去探索与发现。
- 超过 25 场战役任务,带你去往一个又一个超乎想象的世界。制定天衣无缝的战略计划,探索并保卫数不清的星球!
- 75+ 场特殊行动,足以将你手下的海军陆战队的各项能力提升至巅峰水平。
- 10 个单位小组,共计 24 支各不相同的部队。你甚至还可以根据任务内容和你脑海中的策略,组合出属于你自己的后援战队。
- 9 位实力超群、技能炫酷的英雄,只等你来将他们训练成这个星系的最强战士!
- 8 种特殊武器,让你进一步提升行军布阵的本领!蹦床、有毒炸弹、无人机工厂……众多即时武器,任你开动脑筋,制订属于你自己的游戏方案。
- 40 种升级项目,包括防御无人机、凝固汽油弹火箭、弹跳冲击波等等,可以让你不断改进自己的战略,将你手下的部队武装到牙齿。
- 20 多项成就,让所有人都知道你是一位即时战略领域的专家!

休闲、普通、老手……你可以选择适合自己的难度模式,享受最棒的即时战略游戏体验。假如你觉得自己已经完全掌握了这个游戏……那还有专门面向精英玩家的“不可能”模式等着你来挑战自我!即使在不连接网络的情况下,也能肆意畅玩!


接受每日挑战,证明自己的实力,赢取丰厚奖励。

不用联机也能玩的即时战略游戏:探索令人瞠目结舌的神奇世界,随时随地享受一流的即时战略游戏体验。

《钢铁战队:入侵》是一款波澜壮阔的即时战略太空远征游戏,玩法丰富多彩、乐趣满满,足以让你畅快淋漓地享受无数个小时的离线 RTS 游戏体验。

新内容

版本 1.0.8

漏洞修復和改進

评分及评论

4.7(满分 5 分)
1,592 个评分

1,592 个评分

Luke Gratiot

F2P is fun but hard

Free to play is obviously harder than the campaign if you pay but that’s how it is with games by this developer, the best of the best characters or towers and stuff are available for money. It is a bit infuriating at times but i understand it for the most part. Though my main complaint is that they took the same approach as they did in their tower defense game with the dark wizard as the main character and put some of the units behind pay walls. There should be, in my opinion, a level or two where you have free access to the pay wall heroes/units, so that you can play with the unit but have it not count toward any objective, kind of like a sandbox area. For instance, i want to use the dragon but i don’t know if i wanna buy it or not due to their play style, so I would try them in sandbox. Something like that would greatly benefit the developers if they continue with this type of approach, where the stronger towers/units and heroes are behind paywalls, but the free characters still have the ability to complete the campaign. Still a good game though

L0ad1ng45

Expertly done

The Kingdom Rush series, while being creative and fun, is also good because of how simple and straightforward it is. They will forever be some of my favorite games. But Iron Marines (original and Invasion) takes the creative minds at Ironhide and expands it to new heights. The open-world format is a brilliant addition to the high quality strategy games Ironhide is known for, and the fact that you can swap certain units out for other units of their type to adapt your strategy on the fly makes it even MORE enjoyable, and less punishing. There are so many combinations at your disposal, with far more main campaign levels seen in any of the KR games, awesome world and character design, and engaging multi-dimensional gameplay with more layers than in the KR games. It’s no surprise why fans were so eager to get a sequel to the original Iron Marines.

SmiteMatter

Pretty good for a cash grab

It’s a solid game mostly and definitely fun. Unfortunately the difficulty Ramos up very fast and soon you realize your base game purchase isn’t going to be enough.
Yeah they say “the game is designed to be completed without making purchases” but come on… Nobody believes that. Not with the extreme amount of IAPs that play on gamers frustrations. There are things you must pay for now that you didn’t in the first Iron Marines, and there is a tremendous amount of repetition needed to earn credits to buy power ups or supports. I get that they should earn for their hard work making this game, but there is far too much reliance on IAPs. I’d rather have paid $10 for a game with less reliance on IAPs and more content like hero’s who can actually perform well enough to make a difference in battle. Instead you must rely heavily on underpowered supports bought with credits earned from “special missions” played over and over and over.
Just balance it out better guys, please?

App 隐私

开发者“Ironhide S.A.”已表明该 App 的隐私规范可能包括了下述的数据处理方式。有关更多信息,请参阅开发者隐私政策

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