Jaipur: the board game 4+
A Card Game of Duels
TWIN SAILS INTERACTIVE
** WARNING: iPad 2, iPad Mini 1 & iPhone 4S are not compatible. **
*** Review - 4/5 - "strategically satisfying" "definitely a card game worth picking up"*** 148Apps
*** Review - 4/5 - "Jaipur, the latest weapon in Asmodee's war to conquer all of mobile board gaming." "A ten-year old classic brought back to life on mobile. A great fit, and a great port."*** PocketTactics
A Spiel des Jahres Recommended game, Jaipur is one of the most most well-loved 2-player tabletop games. Jaipur is a fast-paced card game for two players with a blend of tactics, risk and luck. You are one of the most powerful traders in Jaipur, the capital city of Rajasthan. You and your opponent duel to demonstrate to the Maharajah that you can earn a greater profit than your competition. At the end of a round, one player receives the Maharajah's seal of excellence, and the first player to earn two seals of excellence wins the privilege of being invited to the Maharajah’s court!
Each turn, you can choose to take one card, exchange your cards for other goods, buy the camels needed to transport your wares, or sell at the market. The sooner you sell and the more you sell of a single good at once, the higher your profit.
If you take cards, you have to choose between taking all the camels, taking 1 card from the market or swapping 2 to 5 cards between the market and your cards. If you sell cards, you get to sell only one type of good per turn, and you get as many chips from that good as you sold cards. The chips’ values decrease as the game progresses, but you get increasingly high rewards for selling sets of 3, 4, or 5 cards of the same good at a time, so it’s all about waiting just the right amount of time to make your trade.
You can’t sell camels, but they are integral to trading and they’re also worth a little something at the end of the round, sometimes enough to secure the win so use them smartly!
In this digital adaptation of the award-winning card game, find a comprehensive interactive tutorial and an extensive campaign mode. Solo play is available at three levels of difficulty. Play online 2 player cross-platform or locally in pass & play mode. Track your achievements within the app and use your Asmodee Digital account to sign on. Enjoy beautiful illustrations by Vincent Dutrait.
Languages available: English, French, German, Italian, Spanish.
• A faithful adaptation of Sebastien Pauchon's original Jaipur game
• Online cross-platform 2 player mode
• Local pass & play mode
• Solo play against 3 difficulty levels of AI
• An extensive campaign mode
• All new artwork by Vincent Dutrait
• Detailed, interactive, turn-by-turn, in-game tutorial.
• Achievement tracking
• No in-app purchases or ads
• Languages available: English, French, German, Italian, Spanish.
2014 Juego del Año Finalist
2011 Games Magazine Best New Family Card Game Winner
2010 Spiel des Jahres Recommended
2010 Lys Grand Public Finalist
2010 International Gamers Award - General Strategy: Two-players
2010 Golden Geek Best Card Game Nominee
2010 Golden Geek Best 2-Player Board Game Nominee
2010 Fairplay À la carte Winner
For more information, please visit http://asmodee-digital.com/jaipur
Having an issue? Looking for support? Please contact us : https://asmodee.helpshift.com/a/jaipur/
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- Various fixes following libraries update
Ratings and Reviews
Obvious memory leaks
When I started playing the campaign on iPhone5s (with latest iOS), this game ran great. Now I have accumulated just over 1000 rupees, 30 camels, 30 jewels, and unlocked just 3-4 areas on the map in campaign mode. And now, during every other round I play, the game freezes up, usually when I am swiping cards (taking all camels) or when I am trading cards.
The game is actually still running. Its just running super dog slow, making it appear as if it is frozen. Its becomes UNPLAYABLE. Once in a while it WILL completely freeze.
This is inexcusable and should be fixed asap.
So Jaipur digital game DEVELOPERS; instead of passing me off to Asmodee help and giving me a link, can YOU folks just fix this issue. Its obviously a memory leak that starts to choke up the animation/gameplay after you progress in the campaign. Pretty LAME. Its now basically unplayable.
And PLEASE JAIPUR DEVELOPER, why dont you add solo win/loss records to your digital games? I have NEVER seen any SOLO WINS/LOSSES VS AI in any digital Asmodee games. Doe they some grudge about this? WHY WHY WHY DO THE DEVELOPERS OF THE ASMODEE DIGITSL GAMES OMIT THIS?
You are trackinf total camels, gold coins, one of the achievements shower how many wins I have. So why not SHOW TOTAL WINS/LOSSES somewhere?
Campaign game is trash
I really like the stand-alone solo games. The artwork is nice, and everything plays smoothly.
But the campaign game is frustrating trash. To advance, you’ll eventually have to win in provinces where trading is “hard”. And they're hard because the game cheats.
You will get mainly low-ranking cards to pick from. Your computer opponent will get mainly high-ranking cards to pick from. I’ve played dozens of “hard” games. They’re all rigged the same. I’m now at the point where l can almost predict what cards will come out. Leather and Tea cards for me. Gold and Diamond cards for the AI.
Fun game, beautiful art, enjoyable campaign
I think I like the art on the app better than the board game art. Very fun. Personally I haven't had any trouble exiting a game and coming back to it later (I've only done campaign mode.) Works fine on phone, although it does take a chunk of storage and significant battery power to play, that's less of a problem on iPad. I love the variations on the rules in campaign mode and the side stories. I read some of the less positive reviews and apart from acknowledging a few bugs I didn't have any serious problems. I found the hard AIs harder but definitely not unbeatable. You can get a lot of satisfying play out of the game.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Asmodee Digital
- 266.7 MB
- Requires iOS 8.0 or later.
- Requires iPadOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
English, French, German, Italian, Korean, Simplified Chinese, Spanish
- Age Rating
- © 2017 Digital game published by Twin Sails Interactive. Game created by Sébastien Pauchon and edited by GameWorks.
Up to six family members can use this app with Family Sharing enabled.